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What Would an Evil Wizard Really Do?
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<blockquote data-quote="Faerl'Elghinn" data-source="post: 1564886" data-attributes="member: 17810"><p>Here is how I run my high-level wizard against other players: I tell them what to do. If they don't like it, I make them do it anyway. If they try to resist, I threaten them with death. If they still resist, I turn them into vampires under my control. If I can't at the time, I escape, come back later, and <em>then</em> turn them into vampires under my control. You can do some evil things with the Epic Spell seeds, such as this:</p><p></p><p><strong>Megadeath</strong></p><p>Necromancy [Death]</p><p>Spellcraft DC: 75</p><p>Components: None</p><p>Casting Time: 1 Free Action</p><p>Area: 200' Radius Sphere</p><p>Duration: Instantaneous</p><p>Saving Throw: Fortitude negates</p><p>Spell Resistance: Yes</p><p>Cost to Research: 675,000 gp, 27,000 xp, 14 days</p><p></p><p>This spell sucks the souls from up to 800 HD of living creatures in a 200-foot radius sphere. Living creatures within the area must make a fortitude saving throw or be instantly slain. Their souls rise to the sky in a swirling vortex, exploding in a bright burst of blacklight covering a 1-mile radius. All survivors within this area see a vision of Cyric's Holy Symbol flash before their eyes.</p><p></p><p>Slay Seed (DC 25), Change from target to 20' radius (+4 DC), Increase area by 1,000% (+40 DC), Quickened Spell (+28 DC), 720 extra HD (+72 DC), No verbal or somatic components (+4 DC), 90d6 Backlash damage (-90 DC)</p><p></p><p>People don't often tell me no...</p></blockquote><p></p>
[QUOTE="Faerl'Elghinn, post: 1564886, member: 17810"] Here is how I run my high-level wizard against other players: I tell them what to do. If they don't like it, I make them do it anyway. If they try to resist, I threaten them with death. If they still resist, I turn them into vampires under my control. If I can't at the time, I escape, come back later, and [i]then[/i] turn them into vampires under my control. You can do some evil things with the Epic Spell seeds, such as this: [b]Megadeath[/b] Necromancy [Death] Spellcraft DC: 75 Components: None Casting Time: 1 Free Action Area: 200' Radius Sphere Duration: Instantaneous Saving Throw: Fortitude negates Spell Resistance: Yes Cost to Research: 675,000 gp, 27,000 xp, 14 days This spell sucks the souls from up to 800 HD of living creatures in a 200-foot radius sphere. Living creatures within the area must make a fortitude saving throw or be instantly slain. Their souls rise to the sky in a swirling vortex, exploding in a bright burst of blacklight covering a 1-mile radius. All survivors within this area see a vision of Cyric's Holy Symbol flash before their eyes. Slay Seed (DC 25), Change from target to 20' radius (+4 DC), Increase area by 1,000% (+40 DC), Quickened Spell (+28 DC), 720 extra HD (+72 DC), No verbal or somatic components (+4 DC), 90d6 Backlash damage (-90 DC) People don't often tell me no... [/QUOTE]
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