Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What Would Be Your "Iconic D&D Campaign?"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shiroiken" data-source="post: 7816284" data-attributes="member: 6775477"><p>There is an old Dungeon adventure called "Secret of the Towers" that would be an ideal concept to create an iconic campaign. The simplified premise is that 12 towers were built around the world (or part of the world if you want to keep things unified) during the Age of Legends. These towers, now abandoned ruins, have gateways connecting them to 5 other towers, creating a network of near instant communication and travel. The problem is that the creators are gone, no one knows about them, and over time several of the gateways have closed or malfunctioned. </p><p></p><p>The party plays at apprentice tier around a normal starting point. They find the first tower after they've explored most of the initial starting region, but that tower only connects to another tower. This opens up a new area for the party to explore, and new people/cultures to meet. Eventually the party finds a third tower that connects to 2 more, opening more of the world. The towers are in many different environments, so all terrain types can be used. Eventually the party finds someone who's manipulating the towers in an effort to control them, and wants to use them to take over the world by sending his armies across the lands.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7816284, member: 6775477"] There is an old Dungeon adventure called "Secret of the Towers" that would be an ideal concept to create an iconic campaign. The simplified premise is that 12 towers were built around the world (or part of the world if you want to keep things unified) during the Age of Legends. These towers, now abandoned ruins, have gateways connecting them to 5 other towers, creating a network of near instant communication and travel. The problem is that the creators are gone, no one knows about them, and over time several of the gateways have closed or malfunctioned. The party plays at apprentice tier around a normal starting point. They find the first tower after they've explored most of the initial starting region, but that tower only connects to another tower. This opens up a new area for the party to explore, and new people/cultures to meet. Eventually the party finds a third tower that connects to 2 more, opening more of the world. The towers are in many different environments, so all terrain types can be used. Eventually the party finds someone who's manipulating the towers in an effort to control them, and wants to use them to take over the world by sending his armies across the lands. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What Would Be Your "Iconic D&D Campaign?"
Top