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*TTRPGs General
What would D&D look like without the emphasis on minis & maps?
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<blockquote data-quote="Melkor" data-source="post: 1081229" data-attributes="member: 10786"><p>I'm trying out an idea on Saturday to see how my players like it. Throughout our 18 years of playing 1st Edition, 2nd Edition, and 3rd Edition - we only played with minis during 3E games. Before that, we would always use narrative combat with a rough pencil sketch for visualization.</p><p></p><p>As someone mentioned above, most of my favorite combat memories come from those games. Who knows why, I guess I get a certain imagination detachment when I look at a 4" tall Dragon.....Ooooooh Scarrrrry!</p><p></p><p>Then again, combat with miniatures gives the players a lot of options, and makes visualization of the 'combat situation' much easier.</p><p></p><p>Saturday, I am going to run the smaller skirmishes by keeping track of everything on graph paper <strong>behind</strong> the DM Screen.....I'll narrate to the players, answer any questions (Can I move into a flanking position beside that Bugbear ? How far am I from the door ? If I cast a spell will that Troll be able to take a free swing at me ?), then move the game along.....I want to see how they like that.</p><p></p><p>For a couple of the major scenes, I'm going to use Master Maze stuff and minis......I think it will work well, but we'll see. I will post up a report after the game.</p></blockquote><p></p>
[QUOTE="Melkor, post: 1081229, member: 10786"] I'm trying out an idea on Saturday to see how my players like it. Throughout our 18 years of playing 1st Edition, 2nd Edition, and 3rd Edition - we only played with minis during 3E games. Before that, we would always use narrative combat with a rough pencil sketch for visualization. As someone mentioned above, most of my favorite combat memories come from those games. Who knows why, I guess I get a certain imagination detachment when I look at a 4" tall Dragon.....Ooooooh Scarrrrry! Then again, combat with miniatures gives the players a lot of options, and makes visualization of the 'combat situation' much easier. Saturday, I am going to run the smaller skirmishes by keeping track of everything on graph paper [b]behind[/b] the DM Screen.....I'll narrate to the players, answer any questions (Can I move into a flanking position beside that Bugbear ? How far am I from the door ? If I cast a spell will that Troll be able to take a free swing at me ?), then move the game along.....I want to see how they like that. For a couple of the major scenes, I'm going to use Master Maze stuff and minis......I think it will work well, but we'll see. I will post up a report after the game. [/QUOTE]
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What would D&D look like without the emphasis on minis & maps?
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