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What would it take for 4E to win over the old guard? (Forked Thread: Changeover Poll)
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<blockquote data-quote="Samurai" data-source="post: 4612249" data-attributes="member: 3850"><p>Many people have pointed out that they'd like massive changes, enough that they are extremely unlikely for WotC to do, enough that "4e is no longer 4e". Well, that may not be something that WotC wants to do, but if there were a very permissive GSL or OGL for 4e, it's certainly something 3PP could do. We saw it in 3e with C&C, True20, MnM, and many other examples. They took the basic game rules and made massive changes, such as a damage save instead of hit points, fewer or no classes, changes to the skill system, etc. </p><p></p><p>With that in mind, if WotC were to open it up and allow the system to be used with such big changes, it might help more people make the switch, albeit not to WotC version, but some 3PP version. You might still need to buy the PHB and DMG, though. Given a large number of apparently unsatisfied people, would this be a good thing for WotC (get more people to buy and try the game) or a bad thing (if the 3PP version proves as or more popular with a large segment of the audience)?</p><p></p><p>There is an intermediate option here as well... an "Unearthed Arcana" for 4e. A book chock full of optional rules and rules changes, such as power points, fewer or no healing surges, no (or changed) milestones, allowing a wizard or cleric to choose rituals in place of powers in order to recreate the combat/non-combat trade-off, new multiclassing options, etc, etc. I know I'd be VERY interested in such a book, and see it as far more necessary in 4e than it was in 3e. This would allow at least some variety of options without chancing a 3PP stealing the thunder, and it keeps the focus on core 4e while still providing massive, "no longer really 4e" options for players and GMs who want them.</p><p></p><p>What do you think?</p></blockquote><p></p>
[QUOTE="Samurai, post: 4612249, member: 3850"] Many people have pointed out that they'd like massive changes, enough that they are extremely unlikely for WotC to do, enough that "4e is no longer 4e". Well, that may not be something that WotC wants to do, but if there were a very permissive GSL or OGL for 4e, it's certainly something 3PP could do. We saw it in 3e with C&C, True20, MnM, and many other examples. They took the basic game rules and made massive changes, such as a damage save instead of hit points, fewer or no classes, changes to the skill system, etc. With that in mind, if WotC were to open it up and allow the system to be used with such big changes, it might help more people make the switch, albeit not to WotC version, but some 3PP version. You might still need to buy the PHB and DMG, though. Given a large number of apparently unsatisfied people, would this be a good thing for WotC (get more people to buy and try the game) or a bad thing (if the 3PP version proves as or more popular with a large segment of the audience)? There is an intermediate option here as well... an "Unearthed Arcana" for 4e. A book chock full of optional rules and rules changes, such as power points, fewer or no healing surges, no (or changed) milestones, allowing a wizard or cleric to choose rituals in place of powers in order to recreate the combat/non-combat trade-off, new multiclassing options, etc, etc. I know I'd be VERY interested in such a book, and see it as far more necessary in 4e than it was in 3e. This would allow at least some variety of options without chancing a 3PP stealing the thunder, and it keeps the focus on core 4e while still providing massive, "no longer really 4e" options for players and GMs who want them. What do you think? [/QUOTE]
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What would it take for 4E to win over the old guard? (Forked Thread: Changeover Poll)
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