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What would it take for 4E to win over the old guard? (Forked Thread: Changeover Poll)
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<blockquote data-quote="Azgulor" data-source="post: 4612599" data-attributes="member: 14291"><p>Well, I can't speak for all of the Old Guard, but for me the problem isn't that it's different. It's that it's inferior. YMMV.</p><p></p><p>As for releasing a new edition, I've got two schools of thought on it:</p><p></p><p>1) Release a new edition when the previous edition has grown and evolved that necessary clean-up, tweaks, and re-org is necessary to make the game easy to enter for new players. By way of example, although GURPS isn't everyone's cup of tea, GURPS 4e did this for GURPS 3e.</p><p></p><p>2) Release a new edition when the previous edition is out-of-print, owned by a prior entitity, etc. where it's difficult for new players to obtain the books or interest has decreased to Chicken-Little levels.</p><p></p><p>I'm not a fan of the "Nuke the site from orbit approach b/c we need a revitalized revenue stream and core rulebooks sell best." This, IMO, is what WotC did with 4e. From a business standpoint, it's certainly valid, but if you're going to do that (esp. while simultaneously trashing the prior edition, telling people they're playing wrong, and choosing to leave those "old guard" players behind), then that new edition better be the gold-medal standard of that RPG's editions. A significant number of people don't feel that hurdle was cleared.</p></blockquote><p></p>
[QUOTE="Azgulor, post: 4612599, member: 14291"] Well, I can't speak for all of the Old Guard, but for me the problem isn't that it's different. It's that it's inferior. YMMV. As for releasing a new edition, I've got two schools of thought on it: 1) Release a new edition when the previous edition has grown and evolved that necessary clean-up, tweaks, and re-org is necessary to make the game easy to enter for new players. By way of example, although GURPS isn't everyone's cup of tea, GURPS 4e did this for GURPS 3e. 2) Release a new edition when the previous edition is out-of-print, owned by a prior entitity, etc. where it's difficult for new players to obtain the books or interest has decreased to Chicken-Little levels. I'm not a fan of the "Nuke the site from orbit approach b/c we need a revitalized revenue stream and core rulebooks sell best." This, IMO, is what WotC did with 4e. From a business standpoint, it's certainly valid, but if you're going to do that (esp. while simultaneously trashing the prior edition, telling people they're playing wrong, and choosing to leave those "old guard" players behind), then that new edition better be the gold-medal standard of that RPG's editions. A significant number of people don't feel that hurdle was cleared. [/QUOTE]
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What would it take for 4E to win over the old guard? (Forked Thread: Changeover Poll)
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