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What would it take for 4E to win over the old guard? (Forked Thread: Changeover Poll)
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<blockquote data-quote="RyvenCedrylle" data-source="post: 4612725" data-attributes="member: 66726"><p>I'm not going to vote, but I admittedly get a sadistic kick out of edition wars. And for reference, I'm 26 and have played every edition except Basic. I guess I'm Mid-Guard?</p><p> </p><p>FWIW - I still like 1E and 2E a great deal and will happily play either. 3E was fun, but eventually died under the weight of its own splatbooks. Sure the splatbooks were awesome, but there were also 6000 of them and as it went on, I didn't feel like I had a good handle on the system anymore. Someone always wanted to bust out the UA at an inappropriate time or play a Fighter in a group of Swordsages. </p><p> </p><p>4E... oh, 4E. On the one hand your mathematical core is as stable as a well maintained OS X. Your monsters can be run straight from the MM if need be and your gameplay streamlined like a precision machining line. It's really a shame that you're so ******** bland.</p><p> </p><p>I will continue to play 4E as despite my many objections, I still feel like it has the most potential for any system thus far. If there were only a way to break the constrains of "powers" and let the system run more freely - now that would be a thing of beauty. I trust a 3PP somewhere will steal the math and do just that.</p></blockquote><p></p>
[QUOTE="RyvenCedrylle, post: 4612725, member: 66726"] I'm not going to vote, but I admittedly get a sadistic kick out of edition wars. And for reference, I'm 26 and have played every edition except Basic. I guess I'm Mid-Guard? FWIW - I still like 1E and 2E a great deal and will happily play either. 3E was fun, but eventually died under the weight of its own splatbooks. Sure the splatbooks were awesome, but there were also 6000 of them and as it went on, I didn't feel like I had a good handle on the system anymore. Someone always wanted to bust out the UA at an inappropriate time or play a Fighter in a group of Swordsages. 4E... oh, 4E. On the one hand your mathematical core is as stable as a well maintained OS X. Your monsters can be run straight from the MM if need be and your gameplay streamlined like a precision machining line. It's really a shame that you're so ******** bland. I will continue to play 4E as despite my many objections, I still feel like it has the most potential for any system thus far. If there were only a way to break the constrains of "powers" and let the system run more freely - now that would be a thing of beauty. I trust a 3PP somewhere will steal the math and do just that. [/QUOTE]
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What would it take for 4E to win over the old guard? (Forked Thread: Changeover Poll)
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