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What would it take for 4E to win over the old guard? (Forked Thread: Changeover Poll)
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<blockquote data-quote="Zustiur" data-source="post: 4612942" data-attributes="member: 1544"><p>I played yesterday. I've been mulling over questions like the one posed in this thread, and during the game I noticed something.</p><p>I am having fun in the game....BUT</p><p>I don't enjoy the rules.</p><p>I don't enjoy the DM.</p><p>I don't enjoy the story.</p><p></p><p>What I'm getting enjoyment out of is the characters that have been created by the players.</p><p></p><p>That's it, and it alone. I like the players, I like the characters. But for the love of all gods in the pantheon, please transport me to a different system, and with luck, a different DM! The only reason I can find for not quitting the group is I want to see how these characters 'grow up', and keep talking to the other players. I'll be starting a pathfinder game soon. Maybe then I'll have the courage to leave this game behind.</p><p></p><p>To be fair, I'll try to list some broad fixes that would help:</p><p>1) clear up the ambiguity in the books. We've had way too many arguments over what the rules mean.</p><p>2) make the books readable. I don't know what it is, but I cannot stand trying to read more than a couple of paragraphs in this PHB. Give me any other edition's writing style in that regard.</p><p>3) bring back vancian magic.</p><p>4) get rid of powers for classes that didn't traditionally have something of that nature (ie spells!)</p><p></p><p>Then I might consider it. There's literally hundreds of things I could list, but I don't want to turn this into a rant.</p></blockquote><p></p>
[QUOTE="Zustiur, post: 4612942, member: 1544"] I played yesterday. I've been mulling over questions like the one posed in this thread, and during the game I noticed something. I am having fun in the game....BUT I don't enjoy the rules. I don't enjoy the DM. I don't enjoy the story. What I'm getting enjoyment out of is the characters that have been created by the players. That's it, and it alone. I like the players, I like the characters. But for the love of all gods in the pantheon, please transport me to a different system, and with luck, a different DM! The only reason I can find for not quitting the group is I want to see how these characters 'grow up', and keep talking to the other players. I'll be starting a pathfinder game soon. Maybe then I'll have the courage to leave this game behind. To be fair, I'll try to list some broad fixes that would help: 1) clear up the ambiguity in the books. We've had way too many arguments over what the rules mean. 2) make the books readable. I don't know what it is, but I cannot stand trying to read more than a couple of paragraphs in this PHB. Give me any other edition's writing style in that regard. 3) bring back vancian magic. 4) get rid of powers for classes that didn't traditionally have something of that nature (ie spells!) Then I might consider it. There's literally hundreds of things I could list, but I don't want to turn this into a rant. [/QUOTE]
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What would it take for 4E to win over the old guard? (Forked Thread: Changeover Poll)
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