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General Tabletop Discussion
D&D Older Editions
What would make you decide against 4e?
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<blockquote data-quote="pawsplay" data-source="post: 3860094" data-attributes="member: 15538"><p>- most if not all mid-level warriors acquiring supernatural or chi-like powers</p><p>- a world where endless healing is dispensed by clerics with no true limit on how much they can heal, where wizards and sorcerers can throw bolts of flame as easily as they could throw a punch</p><p>- stupidly rigid skill rules (SW Saga comes pretty close to this)</p><p>- not including 90% of the monsters in the Basic DM's guide or the AD&D MMI in the first MM</p><p>- evil villains being virtually defined by the ability to make multiple immediate reactions in combat</p><p>- the reintroduction of the strange PC/NPC/Monster stat block split of yore, where meeting a gang of 2nd level fighters was vastly different than meeting a group of HD 1+1 hobgoblins worth about same XP, in terms of what stats the DM had on hand.</p></blockquote><p></p>
[QUOTE="pawsplay, post: 3860094, member: 15538"] - most if not all mid-level warriors acquiring supernatural or chi-like powers - a world where endless healing is dispensed by clerics with no true limit on how much they can heal, where wizards and sorcerers can throw bolts of flame as easily as they could throw a punch - stupidly rigid skill rules (SW Saga comes pretty close to this) - not including 90% of the monsters in the Basic DM's guide or the AD&D MMI in the first MM - evil villains being virtually defined by the ability to make multiple immediate reactions in combat - the reintroduction of the strange PC/NPC/Monster stat block split of yore, where meeting a gang of 2nd level fighters was vastly different than meeting a group of HD 1+1 hobgoblins worth about same XP, in terms of what stats the DM had on hand. [/QUOTE]
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What would make you decide against 4e?
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