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What would soften the blow?
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<blockquote data-quote="Acid_crash" data-source="post: 3323668" data-attributes="member: 16278"><p>Reduce the number of overall classes but have the classes they keep generic but with more versatility, much like what they are doing in the new Star Wars Saga edition. Instead of having Barbarian, Monk, Ranger, Paladin, and Fighter all being warrior types.... Have a Warrior class with feat and talent options that will mimic the others... and then blend Prestige classes into the mix as well, so instead of PrC specifically seperate, just have their abilities be advanced Talents, perhaps in their own Talent List that a person can tap into. </p><p></p><p>Instead of having Sorcerer, Wizard, Warlock, Warmage, and others... Have Mage, then feats and talents that can mimic all of these.</p><p></p><p>Keep it d20, but lose the focus on classes and prestige classes and focus more on customizable feats and class talents. Doing this would eliminate Prestige Classes altogether.</p><p></p><p>Have two magic systems... keep the Vancian for those who like it (why anybody would like it is beyond me)... but also have a Magic Point system, and put them both in the core rules player's handbook. This way the players can choose which magic system they want to play with without the need of a DM coming up with his own version and trying to convince his players to try it out. I don't know how many times I've had players resist something simply because it wasn't in the core rules.</p><p></p><p>Ummmm... that's about it really. </p><p></p><p>Have fewer class with more options. Have two magic systems. Have an adaptation guide of adapting characters from 3.x to 4e.</p></blockquote><p></p>
[QUOTE="Acid_crash, post: 3323668, member: 16278"] Reduce the number of overall classes but have the classes they keep generic but with more versatility, much like what they are doing in the new Star Wars Saga edition. Instead of having Barbarian, Monk, Ranger, Paladin, and Fighter all being warrior types.... Have a Warrior class with feat and talent options that will mimic the others... and then blend Prestige classes into the mix as well, so instead of PrC specifically seperate, just have their abilities be advanced Talents, perhaps in their own Talent List that a person can tap into. Instead of having Sorcerer, Wizard, Warlock, Warmage, and others... Have Mage, then feats and talents that can mimic all of these. Keep it d20, but lose the focus on classes and prestige classes and focus more on customizable feats and class talents. Doing this would eliminate Prestige Classes altogether. Have two magic systems... keep the Vancian for those who like it (why anybody would like it is beyond me)... but also have a Magic Point system, and put them both in the core rules player's handbook. This way the players can choose which magic system they want to play with without the need of a DM coming up with his own version and trying to convince his players to try it out. I don't know how many times I've had players resist something simply because it wasn't in the core rules. Ummmm... that's about it really. Have fewer class with more options. Have two magic systems. Have an adaptation guide of adapting characters from 3.x to 4e. [/QUOTE]
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