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What would soften the blow?
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 3323748" data-attributes="member: 31506"><p>I'd go further. Strip out all the crap thats baggage from previous editions. Alignment, random character creation methods, random hit die, vancian casting. </p><p></p><p>Rework how casters work - in general, the model should be like the BoNS style. You have your basic abilities available unlimited, but with some recharge mechanic, be it 5 minutes of rest, prep, etc. Have powerful but limited per day mechanics. This will scrap the irritation of the D&D day, where its a couple encounters, then playing cards in a rope trick because you are out of heals. </p><p></p><p>Buffs need to be altered as well. Fewer of them on, but keep them always on. I hate tracking durations.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 3323748, member: 31506"] I'd go further. Strip out all the crap thats baggage from previous editions. Alignment, random character creation methods, random hit die, vancian casting. Rework how casters work - in general, the model should be like the BoNS style. You have your basic abilities available unlimited, but with some recharge mechanic, be it 5 minutes of rest, prep, etc. Have powerful but limited per day mechanics. This will scrap the irritation of the D&D day, where its a couple encounters, then playing cards in a rope trick because you are out of heals. Buffs need to be altered as well. Fewer of them on, but keep them always on. I hate tracking durations. [/QUOTE]
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What would soften the blow?
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