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What would the rennaisance have looked like without gunpowder?
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 488788" data-attributes="member: 6533"><p><strong>re: Kenjib</strong></p><p></p><p>Really heavy and well designed infantry armor is very useful in urban environments.</p><p></p><p>Assuming of course that I am a lord of a Northern Italian Renaissance city during the NFR, non-firearms Renaissance <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />, I wouldn't want my entire city guard outfitted with gothic or Italian plate. But I would want to get all of my best melee fighters and officers in it. This means they can bust through doors really effectively and generally not worry as much about snipers all without sacraficing so much maneuverability that a squad of more lightly armed troops with some levels of rogue among them wouldn't be able to compensate. </p><p></p><p>I think you would still see fencing and fighting schools since dueling would still be a custom and in most urban environments I, as the local lord, would forbid most people from wearing heavy armor. Plus the military revolution encourages such schools.</p><p></p><p>I would think that the schools would emphasize heavy weapons more than they did and that there would be more training involving reach weapons like Halberds and pikes.</p><p></p><p>I think Urban level environments would be where all the adventures are. That and the zone between the Turkish and Hapsburg empires.</p><p></p><p>Even in my Hapsburg world, Communication still isn't good which makes all politics even more local and a lot wilder if you're just figuring out how to get your city to evolve through new pressures and cool medieval institutions. Guilds.....mmmmmm. Where politics isn't local it's wild as the two major powers of the period proceed to create the situation that lead to the more current problems in the Balkans.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 488788, member: 6533"] [b]re: Kenjib[/b] Really heavy and well designed infantry armor is very useful in urban environments. Assuming of course that I am a lord of a Northern Italian Renaissance city during the NFR, non-firearms Renaissance ;), I wouldn't want my entire city guard outfitted with gothic or Italian plate. But I would want to get all of my best melee fighters and officers in it. This means they can bust through doors really effectively and generally not worry as much about snipers all without sacraficing so much maneuverability that a squad of more lightly armed troops with some levels of rogue among them wouldn't be able to compensate. I think you would still see fencing and fighting schools since dueling would still be a custom and in most urban environments I, as the local lord, would forbid most people from wearing heavy armor. Plus the military revolution encourages such schools. I would think that the schools would emphasize heavy weapons more than they did and that there would be more training involving reach weapons like Halberds and pikes. I think Urban level environments would be where all the adventures are. That and the zone between the Turkish and Hapsburg empires. Even in my Hapsburg world, Communication still isn't good which makes all politics even more local and a lot wilder if you're just figuring out how to get your city to evolve through new pressures and cool medieval institutions. Guilds.....mmmmmm. Where politics isn't local it's wild as the two major powers of the period proceed to create the situation that lead to the more current problems in the Balkans. [/QUOTE]
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What would the rennaisance have looked like without gunpowder?
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