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General Tabletop Discussion
*Pathfinder & Starfinder
What would the Spell Resistance be on a Drow Forsaker?
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<blockquote data-quote="reapersaurus" data-source="post: 364974" data-attributes="member: 1194"><p>Glad you liked it, Caliban.</p><p>It brought <em>you</em> out of hiding. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>But seriously, I know the DR thing was no suprise, but since I was addressing the points in the FAQ, I thought I'd add them all in order.</p><p>I could have just mentioned the SR weakening, but I thought it would be more appropriate to include all the clarifications in one lump post.</p><p></p><p>About the SR - while I agree that is powerful if you allow the SR's to stack <strong>as written in the class description</strong>, it barely makes up for the almost-incalculable sacrifice of giving up ALL MAGIC.</p><p></p><p>If you as a player are going to waive all benefits of magic in the magic-drenched and magic-dependant world of 3E, you should be <strong>completely immune</strong> to magic IMO.</p><p></p><p>All a super-high SR does is fairly guarantee that your character will not be affected by magic.</p><p></p><p>You can still be affected by everything else.</p><p>It does not make you overpowered in any way, shape or form.</p><p></p><p>It doesn't even make you immune to a mage's spells, since he can throw trees at you, open pits below you, etc.</p><p>It just makes it so a mage has to think harder about ways to affect you.</p><p>We've gone over this before, and it is too easy to bypass SR as it is for a PC that gives up every benefit of magic.</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 364974, member: 1194"] Glad you liked it, Caliban. It brought [i]you[/i] out of hiding. ;) But seriously, I know the DR thing was no suprise, but since I was addressing the points in the FAQ, I thought I'd add them all in order. I could have just mentioned the SR weakening, but I thought it would be more appropriate to include all the clarifications in one lump post. About the SR - while I agree that is powerful if you allow the SR's to stack [b]as written in the class description[/b], it barely makes up for the almost-incalculable sacrifice of giving up ALL MAGIC. If you as a player are going to waive all benefits of magic in the magic-drenched and magic-dependant world of 3E, you should be [b]completely immune[/b] to magic IMO. All a super-high SR does is fairly guarantee that your character will not be affected by magic. You can still be affected by everything else. It does not make you overpowered in any way, shape or form. It doesn't even make you immune to a mage's spells, since he can throw trees at you, open pits below you, etc. It just makes it so a mage has to think harder about ways to affect you. We've gone over this before, and it is too easy to bypass SR as it is for a PC that gives up every benefit of magic. [/QUOTE]
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What would the Spell Resistance be on a Drow Forsaker?
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