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<blockquote data-quote="rogueboy" data-source="post: 4906051" data-attributes="member: 61742"><p>Once again, Danny, you've got some awesome ideas in here, thanks! I'll go through my responses to each of them below.</p><p></p><p></p><p></p><p>I like this a lot. I am hoping to have a couple different options for each race (for example, you can pick 3 of these 5 abilities) so that not every member of a race is identical, and this gives a very nice flavor reason for the halflings. I will definitely have to figure out how to make this work.</p><p></p><p></p><p></p><p>Native elementals is probably a good approach, and I think that in and of itself (well, given the various repercussions of that) can lead to some interesting societal norms/oddities. The Warforged-type armor (either feat or permanently welded to them) is definitely an interesting thought, I'll have to keep that in mind for them.</p><p></p><p></p><p></p><p>I was planning to have Speak with forest creatures be an at will ability, none of this stupid 1/day stuff. And I think I like having them be true fey. The only feature I see on that list from the SRD that they would get from being a Fey is low-light vision (since armor/weapon proficiencies aren't inherent to the type and the rest of it is HD-based stuff). Also, I like the description you use of the Elves treatment of Nature: soemthing to be owned rather than protected.</p><p></p><p></p><p></p><p>Unfortunately, despite the fact that I have a bunch of Shanarra books on my shelf, I have not had time to read them yet. I'll browse through the Wikipedia articles, but the extension to self-modification is something that I think I shall use.</p><p></p><p></p><p></p><p></p><p>I like the idea of having either Rage or Enlarge Person being available as a racial feature for the strong race. I think it's back to brainstorming for this race, at least for the time being.</p></blockquote><p></p>
[QUOTE="rogueboy, post: 4906051, member: 61742"] Once again, Danny, you've got some awesome ideas in here, thanks! I'll go through my responses to each of them below. I like this a lot. I am hoping to have a couple different options for each race (for example, you can pick 3 of these 5 abilities) so that not every member of a race is identical, and this gives a very nice flavor reason for the halflings. I will definitely have to figure out how to make this work. Native elementals is probably a good approach, and I think that in and of itself (well, given the various repercussions of that) can lead to some interesting societal norms/oddities. The Warforged-type armor (either feat or permanently welded to them) is definitely an interesting thought, I'll have to keep that in mind for them. I was planning to have Speak with forest creatures be an at will ability, none of this stupid 1/day stuff. And I think I like having them be true fey. The only feature I see on that list from the SRD that they would get from being a Fey is low-light vision (since armor/weapon proficiencies aren't inherent to the type and the rest of it is HD-based stuff). Also, I like the description you use of the Elves treatment of Nature: soemthing to be owned rather than protected. Unfortunately, despite the fact that I have a bunch of Shanarra books on my shelf, I have not had time to read them yet. I'll browse through the Wikipedia articles, but the extension to self-modification is something that I think I shall use. I like the idea of having either Rage or Enlarge Person being available as a racial feature for the strong race. I think it's back to brainstorming for this race, at least for the time being. [/QUOTE]
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