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What would this society look like?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4906099" data-attributes="member: 19675"><p><img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p><p></p><p></p><p></p><p>In the case of the Halflings, these options could be simply societal. Owls may be tapped for the Shaman/Druid/Cleric types among them; Eagles and the like may be the warriors and rulers; Crows & Ravens would gravitate towards magery or thievery; Chickens the farmers...</p><p></p><p>Not that you're <em>bound</em> by those roles, just that those are what Halfling society expects of you, and there may be certain social- not magical or mechanical- benefits to each social class/clan/totem (whatever you call them).</p><p></p><p></p><p>Overall, I think I prefer the Enlarge Person idea, and here's why.</p><p></p><p>I originally got the racial Rage idea from the way Wookies were handled in Star Wars D20. However, in D&D, that racial ability has synergy with a class that does exactly the same thing AND a Feat tree that enhances the quality of your Rage. That could get out of hand quite quickly. Then there's that whole post-Rage and danger to others issue.</p><p></p><p>OTOH, Enlarge Person has only spells to add to the daily use totals, and nothing else improves it. The only thing that could really get ugly with it is if you also gave the race Powerful Build.</p><p></p><p>Actually...this gives me an idea!</p><p></p><p>Norse mythology had a race of giantkind called jotuns. They were generally physically strong, but according to some legends, they were also able to change their shapes. At least some of them.</p><p></p><p>Your strong race could be Jotuns- either size M humanoids with Powerful Build or large humanoids, descended from a race of arcanely powerful giants who were wiped out by the gods. In addition to their obvious bulk, have a limited shapechange ability- in this case, Enlarge Person.</p><p></p><p>Or maybe they have a menu of minor shapechanges/transmutations- Enlarge Person, Alter Self, Barkskin, etc.- that are gained as SLA's over several levels. Possibly even a Cure Light Wounds (self-only) SLA reflecting a kind of limited regeneration that comes from their transformational powers. </p><p></p><p>Toss in a +1DC with Transmutation spells/powers and you've got an unusual race...</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4906099, member: 19675"] :blush: In the case of the Halflings, these options could be simply societal. Owls may be tapped for the Shaman/Druid/Cleric types among them; Eagles and the like may be the warriors and rulers; Crows & Ravens would gravitate towards magery or thievery; Chickens the farmers... Not that you're [I]bound[/I] by those roles, just that those are what Halfling society expects of you, and there may be certain social- not magical or mechanical- benefits to each social class/clan/totem (whatever you call them). Overall, I think I prefer the Enlarge Person idea, and here's why. I originally got the racial Rage idea from the way Wookies were handled in Star Wars D20. However, in D&D, that racial ability has synergy with a class that does exactly the same thing AND a Feat tree that enhances the quality of your Rage. That could get out of hand quite quickly. Then there's that whole post-Rage and danger to others issue. OTOH, Enlarge Person has only spells to add to the daily use totals, and nothing else improves it. The only thing that could really get ugly with it is if you also gave the race Powerful Build. Actually...this gives me an idea! Norse mythology had a race of giantkind called jotuns. They were generally physically strong, but according to some legends, they were also able to change their shapes. At least some of them. Your strong race could be Jotuns- either size M humanoids with Powerful Build or large humanoids, descended from a race of arcanely powerful giants who were wiped out by the gods. In addition to their obvious bulk, have a limited shapechange ability- in this case, Enlarge Person. Or maybe they have a menu of minor shapechanges/transmutations- Enlarge Person, Alter Self, Barkskin, etc.- that are gained as SLA's over several levels. Possibly even a Cure Light Wounds (self-only) SLA reflecting a kind of limited regeneration that comes from their transformational powers. Toss in a +1DC with Transmutation spells/powers and you've got an unusual race... [/QUOTE]
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