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What Would You Base A non-OGL 5e-alike Game On? (+)
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<blockquote data-quote="RangerWickett" data-source="post: 8886384" data-attributes="member: 63"><p>If any game is to replace D&D as the one that informed nerds rally around - and that's a VERY tall order - I think you still need a few things:</p><p></p><p>* The full polyhedron set. The d20 is an icon of tabletop RPGs, and nerds have lots of dice they won't want to go to waste. </p><p></p><p>* A resolution system that's easy to teach to new players. Roll a d20 and add a bonus to try to beat a target number is the right level of complexity. Having multiple bonuses crop up in the course of a combat (like with 3rd ed) is more complicated than having advantage.</p><p></p><p>* Not requiring a battle map. You want people to be able to still play on Zoom or watch on Twitch without needing to see a grid. Precise positioning shouldn't matter if you want your game to be used for online play.</p><p></p><p>And finally</p><p></p><p>* Some <strong>cool</strong> hook that makes it worthwhile for gamers to pick your system over any other, and for designers to give up on their own fantasy heartbreaker to design for yours.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 8886384, member: 63"] If any game is to replace D&D as the one that informed nerds rally around - and that's a VERY tall order - I think you still need a few things: * The full polyhedron set. The d20 is an icon of tabletop RPGs, and nerds have lots of dice they won't want to go to waste. * A resolution system that's easy to teach to new players. Roll a d20 and add a bonus to try to beat a target number is the right level of complexity. Having multiple bonuses crop up in the course of a combat (like with 3rd ed) is more complicated than having advantage. * Not requiring a battle map. You want people to be able to still play on Zoom or watch on Twitch without needing to see a grid. Precise positioning shouldn't matter if you want your game to be used for online play. And finally * Some [B]cool[/B] hook that makes it worthwhile for gamers to pick your system over any other, and for designers to give up on their own fantasy heartbreaker to design for yours. [/QUOTE]
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