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What would you change for d20 Modern 2.0
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<blockquote data-quote="HeapThaumaturgist" data-source="post: 2726926" data-attributes="member: 12332"><p>I bought it.</p><p></p><p>I thought it was largely stupid, at first, but it had some things in it I wanted ... more equipment, some useful stuff for monsters, some good monsters (and some bad), and Incantations. Incantations were very nice, and I picked it up very much in part for that.</p><p></p><p>I recently got to play it when one of my usual players decided he wanted to run a d20Modern campaign. He'd run D&D just a few months before (his first time running) and it was a good match for him.</p><p></p><p>He really got into it, and in the end, I think it turned out great. I figured it would suck, but it had a campy joy to it. Like Buffy or Angel. You KNOW it's sort of dumb, but when you're doing it, you can "embrace the dumb", perhaps. Stopping by The Prancing Pony for a big-gulp and to meet your dwarven contact ... hehheh.</p><p></p><p>--fje</p></blockquote><p></p>
[QUOTE="HeapThaumaturgist, post: 2726926, member: 12332"] I bought it. I thought it was largely stupid, at first, but it had some things in it I wanted ... more equipment, some useful stuff for monsters, some good monsters (and some bad), and Incantations. Incantations were very nice, and I picked it up very much in part for that. I recently got to play it when one of my usual players decided he wanted to run a d20Modern campaign. He'd run D&D just a few months before (his first time running) and it was a good match for him. He really got into it, and in the end, I think it turned out great. I figured it would suck, but it had a campy joy to it. Like Buffy or Angel. You KNOW it's sort of dumb, but when you're doing it, you can "embrace the dumb", perhaps. Stopping by The Prancing Pony for a big-gulp and to meet your dwarven contact ... hehheh. --fje [/QUOTE]
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What would you change for d20 Modern 2.0
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