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What would you change for d20 Modern 2.0
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<blockquote data-quote="Vigilance" data-source="post: 2735102" data-attributes="member: 4275"><p>Sure, but I disagree with that analogy. Of course if the ability scores and feats are different the character will be different.</p><p></p><p>But if you generate a Tough 4/Soldier 2 and a Fast 4/Soldier 2, give each the same Ability scores *and* feats, they will still be noticeably different.</p><p></p><p>You call it a bug, I call it a feature <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I agree that if I designed the game I would have broadened skill access (anyone who has read my stuff knows Im a big fan of using feats to broaden skill access) but I still think that d20 Modern as written is a nice way around characters of the same class being too similar.</p><p></p><p>And the Modern genre needs this. Look at Saving Private Ryan. How many of the PCs in that movie were soldiers? Um, all of them.</p><p></p><p>But they were all recognizably different. d20 Modern lets me do that without a lot of fuss.</p><p></p><p>Of course, GURPs does too and having run GURPs off and on for 10 years or so its hard to get me to say a bad word about GURPs. But I can get a d20 Modern party generated in about 20% of the time of a GURPs party, which is another plus, since it means an adventure on the first night of a campaign instead of a character creation jam session.</p></blockquote><p></p>
[QUOTE="Vigilance, post: 2735102, member: 4275"] Sure, but I disagree with that analogy. Of course if the ability scores and feats are different the character will be different. But if you generate a Tough 4/Soldier 2 and a Fast 4/Soldier 2, give each the same Ability scores *and* feats, they will still be noticeably different. You call it a bug, I call it a feature :) I agree that if I designed the game I would have broadened skill access (anyone who has read my stuff knows Im a big fan of using feats to broaden skill access) but I still think that d20 Modern as written is a nice way around characters of the same class being too similar. And the Modern genre needs this. Look at Saving Private Ryan. How many of the PCs in that movie were soldiers? Um, all of them. But they were all recognizably different. d20 Modern lets me do that without a lot of fuss. Of course, GURPs does too and having run GURPs off and on for 10 years or so its hard to get me to say a bad word about GURPs. But I can get a d20 Modern party generated in about 20% of the time of a GURPs party, which is another plus, since it means an adventure on the first night of a campaign instead of a character creation jam session. [/QUOTE]
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