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What would you change for d20 Modern 2.0
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 2735390" data-attributes="member: 1165"><p>I disagree. Give him Exploit Weakness. Seriously - that's what you use if you want a Smart combative hero (as opposed to a Smart noncombative hero). Yesterday (so it's still clear in my memory) I inflicted a Strong/Fast/Soldier and a Smart/Strong/Soldier on my players. The latter had the same attack bonus <em>when</em> using Exploit Weakness. (He also had the same Defense, but he spent feats on armor, and the other guy didn't, being a Third World soldier.) And then both enjoyed the Plan talent.</p><p></p><p>If the Smart guy had taken Fast instead of Strong, he would have an attack bonus of one measly point lower. I'm not seeing this as a bad thing, considering the way Plan applies to the Smart Hero using the talent in addition to allies.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 2735390, member: 1165"] I disagree. Give him Exploit Weakness. Seriously - that's what you use if you want a Smart combative hero (as opposed to a Smart noncombative hero). Yesterday (so it's still clear in my memory) I inflicted a Strong/Fast/Soldier and a Smart/Strong/Soldier on my players. The latter had the same attack bonus [i]when[/i] using Exploit Weakness. (He also had the same Defense, but he spent feats on armor, and the other guy didn't, being a Third World soldier.) And then both enjoyed the Plan talent. If the Smart guy had taken Fast instead of Strong, he would have an attack bonus of one measly point lower. I'm not seeing this as a bad thing, considering the way Plan applies to the Smart Hero using the talent in addition to allies. [/QUOTE]
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What would you change for d20 Modern 2.0
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