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What would you do if you were....[Race and Culture Thread]
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<blockquote data-quote="SpiralBound" data-source="post: 3054463" data-attributes="member: 8396"><p>Primitive Screwhead, you have a pretty cool idea here that I may take and use myself. I do have a few questions and observations though.</p><p></p><p>1) Here is what I think the core idea of your system is, let me know if I've "got it". You're separating the 'assumed setting' from the racial descriptions & rules so that any race can be from any culture and there will be an easy-to-use system for allowing this and determining how race 'A' is affected by living in culture 'B'.</p><p></p><p>2) Does this mean that if I were to take a Halfling and have them raised in Mhor-Hold, that all I need do is take the 'Halfling' Racial Aspect and apply the 'Mhor-Hold' Cultural Aspect? Are they intended to allow mixing and matching between racial and cultural aspects like this?</p><p></p><p>3) If my assumptions in #2 about the intent of the system are correct, then I *think* that you've structured the Orcish and Elven Racial/Cultural packages incorrectly. Can I take the 'Halfling' Racial Aspect and apply the Orcish 'cultural' aspect of 'fullblooded'? Or how about an 'Aerenal' or 'Umbragen' Halfling? It really seems like you're blending racial traits back into the cultural aspects... In an earlier post you state, <em>"Basically I am keeping anything that can be explained by genetics, such as good spacial oreintation, in the Racial aspect..and moving any skill based stuff into the Cultural."</em> Some of your Cultural aspects feel more like racial factors than cultural ones. Does it make sense to boost the stats of a Halfling to match the Elven members of the Aerenal culture?</p><p></p><p>4) Perhaps you need to make half-races a distinctive Racial Aspect to maintain the separation between race and culture? Or maybe you need to define just what does it mean to be a "half" anything? Make a separate feat or aspect that is the "you're half Human" trait and have this be something that can be applied to ANY other race to make a "Half-x" version. Want a Half-Bugbear? Just apply the Racial Feat 'Half-Human' or 'Human Lineage' to the 'Bugbear' Racial aspect and you're done. What do you think?</p></blockquote><p></p>
[QUOTE="SpiralBound, post: 3054463, member: 8396"] Primitive Screwhead, you have a pretty cool idea here that I may take and use myself. I do have a few questions and observations though. 1) Here is what I think the core idea of your system is, let me know if I've "got it". You're separating the 'assumed setting' from the racial descriptions & rules so that any race can be from any culture and there will be an easy-to-use system for allowing this and determining how race 'A' is affected by living in culture 'B'. 2) Does this mean that if I were to take a Halfling and have them raised in Mhor-Hold, that all I need do is take the 'Halfling' Racial Aspect and apply the 'Mhor-Hold' Cultural Aspect? Are they intended to allow mixing and matching between racial and cultural aspects like this? 3) If my assumptions in #2 about the intent of the system are correct, then I *think* that you've structured the Orcish and Elven Racial/Cultural packages incorrectly. Can I take the 'Halfling' Racial Aspect and apply the Orcish 'cultural' aspect of 'fullblooded'? Or how about an 'Aerenal' or 'Umbragen' Halfling? It really seems like you're blending racial traits back into the cultural aspects... In an earlier post you state, [i]"Basically I am keeping anything that can be explained by genetics, such as good spacial oreintation, in the Racial aspect..and moving any skill based stuff into the Cultural."[/i] Some of your Cultural aspects feel more like racial factors than cultural ones. Does it make sense to boost the stats of a Halfling to match the Elven members of the Aerenal culture? 4) Perhaps you need to make half-races a distinctive Racial Aspect to maintain the separation between race and culture? Or maybe you need to define just what does it mean to be a "half" anything? Make a separate feat or aspect that is the "you're half Human" trait and have this be something that can be applied to ANY other race to make a "Half-x" version. Want a Half-Bugbear? Just apply the Racial Feat 'Half-Human' or 'Human Lineage' to the 'Bugbear' Racial aspect and you're done. What do you think? [/QUOTE]
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