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What Would You Do: The Halfling Problem
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<blockquote data-quote="Samnell" data-source="post: 312156" data-attributes="member: 130"><p><strong></strong></p><p><strong></strong></p><p><strong>It's something we've discussed a bit. I'm a halfling fanatic, I'll admit. I feel the most for the PCs and enjoy them more when they're halflings, minimum height, minimum weight. If I'm small, I want to be REALLY small. It's new in 3e too, I used to be big on elves. I'm not sure if we're being deliberately singled out or if the DM's just doing his usual habit of taking any role-playing hook we give him and using it to our extreme disadvantage. All I ever got out of being a halfling mafiosi was a night's sleep at a safehouse (which I overpaid for since the PC had to leave town and couldn't pay the Family back with a job instead) and the warning about the bounty.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>The DM invented one from a past campaign in the same world. I had a halfling wizard, Milo Melancott, who was going for the alienist PrC. He was a blast to play, always ranting about tentacles and all that.</strong></p><p><strong></strong></p><p><strong>But Milo had awful, awful luck. His first adventure saw him permanently lose 3 points of Con. He was thrown in with a bunch of magically brainwashed followers of an ultra-lawful god named Sandrososan. In particular, we were in the service of Lord Marcus...who more often than not thought he was Sandrososan.</strong></p><p><strong></strong></p><p><strong>We cleared a mine for him and then he sent us south to a city named Masticore carrying a potion to heal the leader of the city there, a paladin of an allied faith. Trolls killed most of the party, but with luck Milo and Angelleo (the party's elf fighter/wizard) got the potion back and went on our way.</strong></p><p><strong></strong></p><p><strong>Then one night we were attacked by drow. There were way too powerful for us. A rogue and a monk. The rogue took out Angelleo and Milo tried to flee on a hasted riding dog with the potion tied up in a small chest secured behind him in the saddle. The monk easily kept up with Milo and offered him the choice of death or surrendering the potion. Milo, not being committed at all to Lord Marcus (a dangerous fanatic to him) or this southern city (he was very self-interested, I'll confess) gave up the potion.</strong></p><p><strong></strong></p><p><strong>Later he ended up in the city and reunited with Angelleo, who hadn't died after all. But the rogue planted the chest and broken potion vial in his room at an inn, which led the authorities to believe he'd willingly destroyed it and thus killed their leader. Despite truth-detecting magic the locals were convinced that Milo was responsible and locked him up. He only got free through a cooperative jailbreak with Angelleo (who was locked up too) which was masterminded by none other than the master of the drow who got us into this mess in the first place, a powerful shadow mage lich.</strong></p><p><strong></strong></p><p><strong>The DM informed us that the anti-halfling bias goes back to Milo's exploits. He later died at the hands of a bounty hunter on an errand for the lich master he was at best reluctantly serving.</strong></p><p><strong></strong></p><p><strong></strong></p><p></p><p>The city of Masticore, which is controlled now by Lord Marcus...who has a huge mithril mine in his own home city. We don't know this IC, though. Masticore is also the source of the bounty for the reasons above.</p><p></p><p>You have a point about the churches. We have a travelling healer goddess who's fairly goodly and might get involved. It was a cleric of her's that raised Forrester and Kalie after they died last session.</p></blockquote><p></p>
[QUOTE="Samnell, post: 312156, member: 130"] [B] It's something we've discussed a bit. I'm a halfling fanatic, I'll admit. I feel the most for the PCs and enjoy them more when they're halflings, minimum height, minimum weight. If I'm small, I want to be REALLY small. It's new in 3e too, I used to be big on elves. I'm not sure if we're being deliberately singled out or if the DM's just doing his usual habit of taking any role-playing hook we give him and using it to our extreme disadvantage. All I ever got out of being a halfling mafiosi was a night's sleep at a safehouse (which I overpaid for since the PC had to leave town and couldn't pay the Family back with a job instead) and the warning about the bounty. The DM invented one from a past campaign in the same world. I had a halfling wizard, Milo Melancott, who was going for the alienist PrC. He was a blast to play, always ranting about tentacles and all that. But Milo had awful, awful luck. His first adventure saw him permanently lose 3 points of Con. He was thrown in with a bunch of magically brainwashed followers of an ultra-lawful god named Sandrososan. In particular, we were in the service of Lord Marcus...who more often than not thought he was Sandrososan. We cleared a mine for him and then he sent us south to a city named Masticore carrying a potion to heal the leader of the city there, a paladin of an allied faith. Trolls killed most of the party, but with luck Milo and Angelleo (the party's elf fighter/wizard) got the potion back and went on our way. Then one night we were attacked by drow. There were way too powerful for us. A rogue and a monk. The rogue took out Angelleo and Milo tried to flee on a hasted riding dog with the potion tied up in a small chest secured behind him in the saddle. The monk easily kept up with Milo and offered him the choice of death or surrendering the potion. Milo, not being committed at all to Lord Marcus (a dangerous fanatic to him) or this southern city (he was very self-interested, I'll confess) gave up the potion. Later he ended up in the city and reunited with Angelleo, who hadn't died after all. But the rogue planted the chest and broken potion vial in his room at an inn, which led the authorities to believe he'd willingly destroyed it and thus killed their leader. Despite truth-detecting magic the locals were convinced that Milo was responsible and locked him up. He only got free through a cooperative jailbreak with Angelleo (who was locked up too) which was masterminded by none other than the master of the drow who got us into this mess in the first place, a powerful shadow mage lich. The DM informed us that the anti-halfling bias goes back to Milo's exploits. He later died at the hands of a bounty hunter on an errand for the lich master he was at best reluctantly serving. [/B] The city of Masticore, which is controlled now by Lord Marcus...who has a huge mithril mine in his own home city. We don't know this IC, though. Masticore is also the source of the bounty for the reasons above. You have a point about the churches. We have a travelling healer goddess who's fairly goodly and might get involved. It was a cleric of her's that raised Forrester and Kalie after they died last session. [/QUOTE]
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