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What Would You Do: The Halfling Problem
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<blockquote data-quote="randcortin" data-source="post: 313880" data-attributes="member: 5051"><p>Yeah, he makes an interesting Half-Orc, with an interesting background about how he was always misunderstood as a child, and maybe set up some half-orc organization that Keith, the DM, can exploit for his personal enjoyment, and then he reveals there's a bounty on Half-Orcs since it was a half-orc who busted Milo and his crew out of the town shield (which doesn't let anything but lawful good pass without saying the secret word and opening a hole in the shield), and then half-orcs will be hunted, etc.</p><p></p><p>This is how Keith is. He takes any background or story you give him and twists it until it bites you in the ass. Hard. I'm sure that there will be some conflict in Ket among my PC's family, where I will be urging them to at the very least not kill the halflings, which would put them on the wrong side of the killing spree, endangering them and the rest of the village for supporting the halflings, or at the very least get run out of town when they follow Gaspar's urgings not to kill the halflings, or makes his family turn on him for supporting the halflings, making him an outcast of his family. Keith is very good at torturing the storyline until it screams. That's why I don't make character backgrounds for my characters: I'm not about to give him ammunition to use against my characters if I don't have to. That I have any background at all is the result of a name generator and a die roll to see whose family was having the wedding, from which the bride was snatched, and we had to go rescue her, and then she didn't want to marry the groom, etc.</p><p></p><p>Samnell has to care about his characters and give them a rich background in order to have fun playing them, and that's the worst thing you can do, is to give the DM ideas.</p></blockquote><p></p>
[QUOTE="randcortin, post: 313880, member: 5051"] Yeah, he makes an interesting Half-Orc, with an interesting background about how he was always misunderstood as a child, and maybe set up some half-orc organization that Keith, the DM, can exploit for his personal enjoyment, and then he reveals there's a bounty on Half-Orcs since it was a half-orc who busted Milo and his crew out of the town shield (which doesn't let anything but lawful good pass without saying the secret word and opening a hole in the shield), and then half-orcs will be hunted, etc. This is how Keith is. He takes any background or story you give him and twists it until it bites you in the ass. Hard. I'm sure that there will be some conflict in Ket among my PC's family, where I will be urging them to at the very least not kill the halflings, which would put them on the wrong side of the killing spree, endangering them and the rest of the village for supporting the halflings, or at the very least get run out of town when they follow Gaspar's urgings not to kill the halflings, or makes his family turn on him for supporting the halflings, making him an outcast of his family. Keith is very good at torturing the storyline until it screams. That's why I don't make character backgrounds for my characters: I'm not about to give him ammunition to use against my characters if I don't have to. That I have any background at all is the result of a name generator and a die roll to see whose family was having the wedding, from which the bride was snatched, and we had to go rescue her, and then she didn't want to marry the groom, etc. Samnell has to care about his characters and give them a rich background in order to have fun playing them, and that's the worst thing you can do, is to give the DM ideas. [/QUOTE]
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