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What would YOU do with a +65 Bluff?
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<blockquote data-quote="babomb" data-source="post: 1061242" data-attributes="member: 1316"><p>Actually, the description of the Bluff skill says "You can make the outrageous or untrue seem plausable." It also says that a Bluff that would grant the target a +20 to Sense Motive is "You might find this hard to believe, but I'm actually a lammasu who's been polymorphed into halfling form by an evil sorceror. You know we lammasus are trustworthy, so you can believe me." Further, "A successful Bluff check indicates that the target. . .believes something that you want it to believe." Additionally, his Bluff bonus is high enough that he can actually plant a <i>suggestion</i>. From the <i>Suggestion</i> description, "Asking a creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful activity automatically negates the effect of the spell. However, a <i>suggestion</i> that a pool of acid is actually pure water and that a quick dip would be refreshing is another matter."</p><p></p><p>It would not be out of line in any way, of course, to give hefty bonuses (boni?) to the subject's Sense Motive check and Wil save to something as absurd as "The sky is plaid! Go warn the king!" If the subject fails the sense motive, but not the Wil save, he or she will look up to check and notice that the sky is blue (The Bluff skill description also says, ". . .you could use a bluff to put a shopkeeper off guard by saying that his shoes are untied. At best, such a bluff would make the shopkeeper glance down at his shoes. It would not cause him to ignore you and fiddle with his shoes.) However, since the PC can use bluff to make <i>suggestions</i>, if the target fails his Sense Motive check and Wil save, the hapless NPC will genuinely believe that the sky is, in fact, plaid. The fact that it appears blue to him/her is an indication that something is wrong with his eyes, or perhaps that it's being concealed by an illusion ("All the more proof that it is actually plaid!").</p></blockquote><p></p>
[QUOTE="babomb, post: 1061242, member: 1316"] Actually, the description of the Bluff skill says "You can make the outrageous or untrue seem plausable." It also says that a Bluff that would grant the target a +20 to Sense Motive is "You might find this hard to believe, but I'm actually a lammasu who's been polymorphed into halfling form by an evil sorceror. You know we lammasus are trustworthy, so you can believe me." Further, "A successful Bluff check indicates that the target. . .believes something that you want it to believe." Additionally, his Bluff bonus is high enough that he can actually plant a <i>suggestion</i>. From the <i>Suggestion</i> description, "Asking a creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful activity automatically negates the effect of the spell. However, a <i>suggestion</i> that a pool of acid is actually pure water and that a quick dip would be refreshing is another matter." It would not be out of line in any way, of course, to give hefty bonuses (boni?) to the subject's Sense Motive check and Wil save to something as absurd as "The sky is plaid! Go warn the king!" If the subject fails the sense motive, but not the Wil save, he or she will look up to check and notice that the sky is blue (The Bluff skill description also says, ". . .you could use a bluff to put a shopkeeper off guard by saying that his shoes are untied. At best, such a bluff would make the shopkeeper glance down at his shoes. It would not cause him to ignore you and fiddle with his shoes.) However, since the PC can use bluff to make <i>suggestions</i>, if the target fails his Sense Motive check and Wil save, the hapless NPC will genuinely believe that the sky is, in fact, plaid. The fact that it appears blue to him/her is an indication that something is wrong with his eyes, or perhaps that it's being concealed by an illusion ("All the more proof that it is actually plaid!"). [/QUOTE]
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