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What would you do with this oathbreaking paladin?
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<blockquote data-quote="RuminDange" data-source="post: 1390321" data-attributes="member: 5412"><p>I'd have to say simply....OVER REACTION.</p><p>First off an arrow of dragon slaying, not even a greater arrow of dragon slaying is worthless unless you are hunting wyrmlings and even then it could be an easy save for them.</p><p>Second. NO WIN SITUATION. You placed the Paladin in a situation to deal with an known Evil dragon. Did you want him to fight it? If he fought the dragon and killed it, no information. If he deals with it in any fashion, gives it anything that could be useful to it, then he has dealt with evil and by most peoples (not all) interpretation he has violated his code of conduct to not deal with evil. Whether you give the dragon gold or a +1 longsword any of it can be used for evil purposes. Even giving the dragon a Holy weapon would do it even though the dragon or it’s minions would not be able to use it, the forces of good would be denied it. </p><p>I could see it now....</p><p>Paladin: "I pay the 1gp to bartender for the nights stay in the inn."</p><p>DM: "You're paladin hood has been stripped from you for dealing with evil. You have supplied gold to evil to be used for evil purposes"</p><p>Paladin:” WHAT!!!!!"</p><p>DM: "You can detect evil. You should have gone elsewhere to stay for the night."</p><p>Paladin: "The next closest inn is 3 days ride!!!"</p><p>Player of Paladin: "Screw this and **&$ you I'm outta here!!"</p><p></p><p>I’d have to agree any dragon would more than likely destroyed said arrow on principal then use it or give it a minion. How comfortable would a human really be if he an arrow of human slaying? Is he going to keep it around just in case or snap it and move on? </p><p></p><p>If you want the players to deal with evil to get information then you set the paladins up for failure. If you want them to kill every evil creature they come up to then you lose out of good story and role-playing possibilities. </p><p></p><p>I once did this type of thing, I learned from it. I had a Cavalier in 2E come up upon the world’s best known assassin in an alley; I meant it to be a role-playing situation and something the cavalier could learn information from. The assassin was well-known and hard to catch or kill and used very recognizable items that defined him. The cavalier recognized him and attacked. Even though the cavalier was like 5th level and the Assassin was around 18th. The cavalier was dead after a few shots from the assassin’s bow (his trademark item) and the player was furious. He couldn’t retreat and couldn’t by his code allow the assassin to get away while he was alive. My mistake cost me a good player and character in the campaign, all because we viewed the code differently. The player lost interest after that and toyed with few characters but finally left the group after causing a few problems elsewhere in the campaign.</p><p></p><p>Is killing evil because it is evil good or evil in itself?</p><p>If the evil guy is doing nothing, just has a bad attitude in life in general, and paladin kills him because he is evil, has the paladin committed a good act or an evil act?</p><p></p><p>Just my opinion of course. But paladins and any character with a code of conduct had best be well understood equally and by both player and DM or someone is going to over react. </p><p></p><p>RD</p></blockquote><p></p>
[QUOTE="RuminDange, post: 1390321, member: 5412"] I'd have to say simply....OVER REACTION. First off an arrow of dragon slaying, not even a greater arrow of dragon slaying is worthless unless you are hunting wyrmlings and even then it could be an easy save for them. Second. NO WIN SITUATION. You placed the Paladin in a situation to deal with an known Evil dragon. Did you want him to fight it? If he fought the dragon and killed it, no information. If he deals with it in any fashion, gives it anything that could be useful to it, then he has dealt with evil and by most peoples (not all) interpretation he has violated his code of conduct to not deal with evil. Whether you give the dragon gold or a +1 longsword any of it can be used for evil purposes. Even giving the dragon a Holy weapon would do it even though the dragon or it’s minions would not be able to use it, the forces of good would be denied it. I could see it now.... Paladin: "I pay the 1gp to bartender for the nights stay in the inn." DM: "You're paladin hood has been stripped from you for dealing with evil. You have supplied gold to evil to be used for evil purposes" Paladin:” WHAT!!!!!" DM: "You can detect evil. You should have gone elsewhere to stay for the night." Paladin: "The next closest inn is 3 days ride!!!" Player of Paladin: "Screw this and **&$ you I'm outta here!!" I’d have to agree any dragon would more than likely destroyed said arrow on principal then use it or give it a minion. How comfortable would a human really be if he an arrow of human slaying? Is he going to keep it around just in case or snap it and move on? If you want the players to deal with evil to get information then you set the paladins up for failure. If you want them to kill every evil creature they come up to then you lose out of good story and role-playing possibilities. I once did this type of thing, I learned from it. I had a Cavalier in 2E come up upon the world’s best known assassin in an alley; I meant it to be a role-playing situation and something the cavalier could learn information from. The assassin was well-known and hard to catch or kill and used very recognizable items that defined him. The cavalier recognized him and attacked. Even though the cavalier was like 5th level and the Assassin was around 18th. The cavalier was dead after a few shots from the assassin’s bow (his trademark item) and the player was furious. He couldn’t retreat and couldn’t by his code allow the assassin to get away while he was alive. My mistake cost me a good player and character in the campaign, all because we viewed the code differently. The player lost interest after that and toyed with few characters but finally left the group after causing a few problems elsewhere in the campaign. Is killing evil because it is evil good or evil in itself? If the evil guy is doing nothing, just has a bad attitude in life in general, and paladin kills him because he is evil, has the paladin committed a good act or an evil act? Just my opinion of course. But paladins and any character with a code of conduct had best be well understood equally and by both player and DM or someone is going to over react. RD [/QUOTE]
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