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<blockquote data-quote="JoeBlank" data-source="post: 2627451" data-attributes="member: 1806"><p>You are a better man than I, Nebulous. Teaching kids to play D&D can be fun and rewarding, as long as you are prepared for the task. I did not understand completely from your post whether the father and son were the only players, or if you had others. If they are the only players, then obviously the father (who is also learning the game) will have a certain level of patience with the boy's learning curve. But if there are other players I would be checking with them to be sure they are willing to put up with it.</p><p></p><p>I run occasional games for my sons, ages 7, 5 and 3. All three played this weekend, using the iconics and the Basic Game for 3.5. They were bickering constantly over what to do next, and the 3 year old was very upset that the could not do more when his turn was over. I certainly understand that there is very little teaching going on with the youngest, mostly we were just including him in our fun, and I guided him quite a bit.</p><p></p><p>A helpful tool to transition the kid, which I have used, is the Temple of Elemental Evil PC game. It has several bugs, which can be minimized with a couple of patches, and uses the 3.5 rules, in a simplified version. The best thing about it as a tool to learn the game is that combat is turn based, unlike most video games. My boys and I have been playing, with each of them controlling a character, so they understand having to wait their turn in combat, and they can't ask me for permission to do more than the rules allow, since the computer is the DM.</p><p></p><p>If you choose to stick with it, try to have patience and encourage the kid to read the Players Handbook. Good Luck!</p></blockquote><p></p>
[QUOTE="JoeBlank, post: 2627451, member: 1806"] You are a better man than I, Nebulous. Teaching kids to play D&D can be fun and rewarding, as long as you are prepared for the task. I did not understand completely from your post whether the father and son were the only players, or if you had others. If they are the only players, then obviously the father (who is also learning the game) will have a certain level of patience with the boy's learning curve. But if there are other players I would be checking with them to be sure they are willing to put up with it. I run occasional games for my sons, ages 7, 5 and 3. All three played this weekend, using the iconics and the Basic Game for 3.5. They were bickering constantly over what to do next, and the 3 year old was very upset that the could not do more when his turn was over. I certainly understand that there is very little teaching going on with the youngest, mostly we were just including him in our fun, and I guided him quite a bit. A helpful tool to transition the kid, which I have used, is the Temple of Elemental Evil PC game. It has several bugs, which can be minimized with a couple of patches, and uses the 3.5 rules, in a simplified version. The best thing about it as a tool to learn the game is that combat is turn based, unlike most video games. My boys and I have been playing, with each of them controlling a character, so they understand having to wait their turn in combat, and they can't ask me for permission to do more than the rules allow, since the computer is the DM. If you choose to stick with it, try to have patience and encourage the kid to read the Players Handbook. Good Luck! [/QUOTE]
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