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<blockquote data-quote="Lonely Tylenol" data-source="post: 2159290" data-attributes="member: 18549"><p>I think that the "medieval" thing is actually a roundabout way of saying "people without the benefit of modern ideas about combat." Which is to say, they're making reference to the fact that the PCs were obviously not prepared by their superiors to go into a combat situation as soldiers. They are essentially guerrilla civilians, and while they're very good at hurting people with swords and spells and things, they're not trained to deal with situations like the one they were put in. The blame for this situation lies squarely on whomever sent them to fight the Zhents without first running them through boot camp...that paladin mentor, from the sound of things.</p><p></p><p>If you wish to avoid such a situation in the future, the PCs had better:</p><p>1. Be trained to handle situations like this, offering to ransom the enemy or escort them back for captivity.</p><p>2. Have a support network that would make such things possible without completely ruining any chance of success at saving the people they're trying to save.</p><p>3. Be able to trust the enemy to follow the rules of engagement. If the Zhents hear about a ransom and just say "pfft...keep them" every time, and kill their own prisoners, there's little reason to follow any kind of rules with respect to the Zhents.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 2159290, member: 18549"] I think that the "medieval" thing is actually a roundabout way of saying "people without the benefit of modern ideas about combat." Which is to say, they're making reference to the fact that the PCs were obviously not prepared by their superiors to go into a combat situation as soldiers. They are essentially guerrilla civilians, and while they're very good at hurting people with swords and spells and things, they're not trained to deal with situations like the one they were put in. The blame for this situation lies squarely on whomever sent them to fight the Zhents without first running them through boot camp...that paladin mentor, from the sound of things. If you wish to avoid such a situation in the future, the PCs had better: 1. Be trained to handle situations like this, offering to ransom the enemy or escort them back for captivity. 2. Have a support network that would make such things possible without completely ruining any chance of success at saving the people they're trying to save. 3. Be able to trust the enemy to follow the rules of engagement. If the Zhents hear about a ransom and just say "pfft...keep them" every time, and kill their own prisoners, there's little reason to follow any kind of rules with respect to the Zhents. [/QUOTE]
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