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<blockquote data-quote="Ravingdork" data-source="post: 4456695" data-attributes="member: 12084"><p>Whoah! Lots of replies! Thanks all!</p><p></p><p></p><p></p><p>What's wrong with polearm defenders and human TWF rangers? In any case, my gnome rogue was multiclassed into wizard for some blasting potential and we had a Gnoll Warlord for healing too. Sadly, our warlord got eaten by the Blue Ooze and so I didn't feel a need to mention her for this scenario. (I could still hear her death rattle upon closing the doors! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" />)</p><p></p><p></p><p></p><p>That's a nice plan, had there been any legal squares to bull rush them to.</p><p></p><p></p><p></p><p>The X's mark squares we could not, or did not want to move to. Also, you can ready a move action.</p><p></p><p></p><p></p><p>I'm assuming the goblins in the dungeon set up the treasure trap. Also, several of the rats were eaten by the oozes. The problem was that the rats were too frightened to attack the oozes, but the oozes retaliated against US more than they ate the rats cause we kept attacking them.</p><p></p><p></p><p></p><p>It may have been modified (it was KOTS). There <strong>was</strong> water involved, I just didn't think it important enough to bring up.</p><p></p><p></p><p></p><p>There...are...different...rats...? We just called them R.O.U.L.S. It was never clear what kind they were (we players just assumed they were dire rats and the GM, just went along with it.</p><p></p><p></p><p></p><p>We bloodied it in the first couple of rounds (when we were fleeing out of the lair), but missed a whole lot after it split (natural 1s and such). Also, I strongly suspect the GM was tracking the HP wrong (I don't think he divided the HP after the split, so instead of 25/25, it was more like 50/50--he kept insisting that the stats of the Jr were identical to the Sr.). </p><p></p><p></p><p></p><p>We are all still learning the rules. Our GM likely didn't even consider such complex tactics as bull rushing at all before we looked them up in our desperate bid to escape this fiasco. He was likely just using very simple monster gang-rape rush tactics.</p><p></p><p></p><p></p><p>We missed a lot, so he probably fudged a few rolls himself to help us out (he's that kind of GM). </p><p></p><p></p><p></p><p>Small vs Large isn't a big enough difference to move through their squares...is it?</p><p></p><p></p><p></p><p>If we could just move through monsters spaces with a simple Athletics check, what would be the point of all those fancy mobility powers? Allowing such a thing sounds like it could cause problems later on. (Front line smont line! I jump over them and kill the wizard leader!) </p><p></p><p></p><p></p><p>He used it to kill a bunch of rats before we ever encoutnered the oozes.</p><p></p><p></p><p></p><p>They were darting in and out trying to get their share of the meal without being eaten. The problem was that when opportunities to bull rush the oozes popped up (thanks to an opening from the rats) we either still couldn't do it on account of the initiative order messing it up or my gnome being the only one who could do it (IF she weren't small).</p><p></p><p></p><p></p><p>You can't move diagonally through corners, no matter your size. Again, I don't belive the GM deliberately set the rats as blockers on purpose. He's just not that smart.</p></blockquote><p></p>
[QUOTE="Ravingdork, post: 4456695, member: 12084"] Whoah! Lots of replies! Thanks all! What's wrong with polearm defenders and human TWF rangers? In any case, my gnome rogue was multiclassed into wizard for some blasting potential and we had a Gnoll Warlord for healing too. Sadly, our warlord got eaten by the Blue Ooze and so I didn't feel a need to mention her for this scenario. (I could still hear her death rattle upon closing the doors! :eek:) That's a nice plan, had there been any legal squares to bull rush them to. The X's mark squares we could not, or did not want to move to. Also, you can ready a move action. I'm assuming the goblins in the dungeon set up the treasure trap. Also, several of the rats were eaten by the oozes. The problem was that the rats were too frightened to attack the oozes, but the oozes retaliated against US more than they ate the rats cause we kept attacking them. It may have been modified (it was KOTS). There [B]was[/B] water involved, I just didn't think it important enough to bring up. There...are...different...rats...? We just called them R.O.U.L.S. It was never clear what kind they were (we players just assumed they were dire rats and the GM, just went along with it. We bloodied it in the first couple of rounds (when we were fleeing out of the lair), but missed a whole lot after it split (natural 1s and such). Also, I strongly suspect the GM was tracking the HP wrong (I don't think he divided the HP after the split, so instead of 25/25, it was more like 50/50--he kept insisting that the stats of the Jr were identical to the Sr.). We are all still learning the rules. Our GM likely didn't even consider such complex tactics as bull rushing at all before we looked them up in our desperate bid to escape this fiasco. He was likely just using very simple monster gang-rape rush tactics. We missed a lot, so he probably fudged a few rolls himself to help us out (he's that kind of GM). Small vs Large isn't a big enough difference to move through their squares...is it? If we could just move through monsters spaces with a simple Athletics check, what would be the point of all those fancy mobility powers? Allowing such a thing sounds like it could cause problems later on. (Front line smont line! I jump over them and kill the wizard leader!) He used it to kill a bunch of rats before we ever encoutnered the oozes. They were darting in and out trying to get their share of the meal without being eaten. The problem was that when opportunities to bull rush the oozes popped up (thanks to an opening from the rats) we either still couldn't do it on account of the initiative order messing it up or my gnome being the only one who could do it (IF she weren't small). You can't move diagonally through corners, no matter your size. Again, I don't belive the GM deliberately set the rats as blockers on purpose. He's just not that smart. [/QUOTE]
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