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<blockquote data-quote="Syrsuro" data-source="post: 4458677" data-attributes="member: 58162"><p>For 3.x, you are absolutly correct. It attempted to cast every single potential action as a rule and if there wasn't a rule for it you couldn't do it.</p><p> </p><p>For 4E you are equally incorrect.</p><p> </p><p>4E is in this way a return to the older school gaming in that the DM is given the tools to allow the players to play 'outside the box' if they wish.</p><p> </p><p>Or is page 42 missing from your DMG?</p><p></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span></p><p style="text-align: left"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">"You make it possible for the players to try anything they can imagine. <span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span></p></span></span></span></span></p><p style="text-align: left"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">That means it’s your job to resolve unusual actions when the players</span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span></span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">try them."</span></span></span></span></span></span></span></span></p><p> <span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span></span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">The character wants to grab onto the corner and swing his way around - Sounds like an acrobatic stunt, difficult, but possible.</span></span></span></span></span></span></span></span></p><p> <span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span></span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">You want to plow through the ooze?</span></span></span></span></span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">Sounds painful, but possible.</span></span></span></span></span></span></span></span></p><p> <span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span></span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">DMs don't just blindly apply rules, DMs apply rul<em>ings</em> based upon the rules and the combined imaginations of the players and the DM.</span></span></span></span></span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span></span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px">Carl</span></span></span></span></span></span></span></span></p><p><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"><span style="font-family: 'MentorStd'"><span style="font-size: 10px"></span></span></span></span></span></span></span></span></p></blockquote><p></p>
[QUOTE="Syrsuro, post: 4458677, member: 58162"] For 3.x, you are absolutly correct. It attempted to cast every single potential action as a rule and if there wasn't a rule for it you couldn't do it. For 4E you are equally incorrect. 4E is in this way a return to the older school gaming in that the DM is given the tools to allow the players to play 'outside the box' if they wish. Or is page 42 missing from your DMG? [FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2] [LEFT]"You make it possible for the players to try anything they can imagine. [FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2] That means it’s your job to resolve unusual actions when the players[/SIZE][/FONT][/SIZE][/FONT][/LEFT][FONT=MentorStd][SIZE=2][FONT=MentorStd][SIZE=2] try them." The character wants to grab onto the corner and swing his way around - Sounds like an acrobatic stunt, difficult, but possible. You want to plow through the ooze? Sounds painful, but possible. DMs don't just blindly apply rules, DMs apply rul[I]ings[/I] based upon the rules and the combined imaginations of the players and the DM. Carl [/SIZE][/FONT][/SIZE][/FONT][/SIZE][/FONT][/SIZE][/FONT] [/QUOTE]
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