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What would you like 4E to look like.
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<blockquote data-quote="Droogie" data-source="post: 3323072" data-attributes="member: 1298"><p><strong>My thoughts on a 4th Edition, in no particular order</strong></p><p></p><p>1. <strong>Classes.</strong> I like them. Nice and easy. I'd like a nice variety of classes, with optional rules in the appendix on how to build your own. If you had that , I think it would be safe to dump the prestige class concept too.</p><p>I vote NO against a d20 Modern-like system, with all of its occupations and talent trees and bonus feats upon bonus feats upon bonus feats. We're trying to speed up the game, remember? I sat down to make an 8th level modern character the other day and it took me 2 hours. I wanted to cry.</p><p></p><p>2. <strong>Magic Attack Progression</strong>. Good idea. This was presented in UA, wasn't it?</p><p></p><p>3. <strong>New Magic System</strong>. In fact, an end to the whole rediculous "spell effect x amount per day" mechanic. No slots. No spell points, which is just a more granular slot system. True20 has the right idea with the skill check concept. Even Wotc is headed in the right direction with the Warlock class.</p><p></p><p>4. <strong>Revamped experience system.</strong> Something easier, more intuitive. Less "H&R Block". Allow for more story awards rather than monster corpses. New CR system would be nice, too.</p><p></p><p>5. <strong>New magic item concepts.</strong> Without magic items, it wouldn't feel like D&D to me - but I was never too fond of wands that were basically fantasy ray-guns, complete with "ammo". Maybe wands and staffs could give you a bonus to your MAB instead, much like magic swords boost your BAB. Hmmmm.</p><p></p><p>6. <strong>Refined Skill System.</strong> Some consolidation would be nice; we've seen it in True 20, and we're getting it in Star Wars Saga Edition. Maybe we can ditch cross-class skills? The character's ability scores and skill point total should keep things balanced enough. It would make character generation faster too, with or without software.</p><p></p><p></p><p>We're all hitting some similar notes here, but its obvious 4e won't please us all. I feel really sorry for the poor sap who has to design it.</p></blockquote><p></p>
[QUOTE="Droogie, post: 3323072, member: 1298"] [b]My thoughts on a 4th Edition, in no particular order[/b] 1. [B]Classes.[/B] I like them. Nice and easy. I'd like a nice variety of classes, with optional rules in the appendix on how to build your own. If you had that , I think it would be safe to dump the prestige class concept too. I vote NO against a d20 Modern-like system, with all of its occupations and talent trees and bonus feats upon bonus feats upon bonus feats. We're trying to speed up the game, remember? I sat down to make an 8th level modern character the other day and it took me 2 hours. I wanted to cry. 2. [B]Magic Attack Progression[/B]. Good idea. This was presented in UA, wasn't it? 3. [B]New Magic System[/B]. In fact, an end to the whole rediculous "spell effect x amount per day" mechanic. No slots. No spell points, which is just a more granular slot system. True20 has the right idea with the skill check concept. Even Wotc is headed in the right direction with the Warlock class. 4. [B]Revamped experience system.[/B] Something easier, more intuitive. Less "H&R Block". Allow for more story awards rather than monster corpses. New CR system would be nice, too. 5. [B]New magic item concepts.[/B] Without magic items, it wouldn't feel like D&D to me - but I was never too fond of wands that were basically fantasy ray-guns, complete with "ammo". Maybe wands and staffs could give you a bonus to your MAB instead, much like magic swords boost your BAB. Hmmmm. 6. [B]Refined Skill System.[/B] Some consolidation would be nice; we've seen it in True 20, and we're getting it in Star Wars Saga Edition. Maybe we can ditch cross-class skills? The character's ability scores and skill point total should keep things balanced enough. It would make character generation faster too, with or without software. We're all hitting some similar notes here, but its obvious 4e won't please us all. I feel really sorry for the poor sap who has to design it. [/QUOTE]
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