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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What would you like 4E to look like.
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<blockquote data-quote="Nebulous" data-source="post: 3323913" data-attributes="member: 31465"><p>I agree with everything you say. Classes need to be balanced over the 20 level spectrum so that they're not so ungodly unwieldable by 14th level. Change the name for character levels and spell levels (maybe...ranks?) just so they can be differentiated. </p><p></p><p>The magic system needs ITS OWN BOOK. Sure, keep the vancian stuff for people who like it, but come on, add some clever perks for players who want more than that. Arcana Evolved was a move in the right direction with heightened and diminished spells. Ars Magica and Elements of Magic has the route i'd like to see the game though, with spellcasters joining certain cadres and schools of training, learning different TYPES of magic that sets them apart, instead of every single son of a gun memorizing magic missile and fireball and invisibility. I want a big, gargantuan book of magic that has MULTIPLE spell systems that may or may not be tied to class. I don't care, just make it modular and make it clear. </p><p></p><p>Experience Points: ugh. I hate experience points. Either simplify it to just a few hundred at a time, or maybe go the route of Warhammer and let characters upgrade at their own speed. Keeping track of thousands of experience points is always a pain and i never like doing it. As a DM i don't even like calculating it, and i simply just dish out an average for their level, with awards posted when needed. </p><p></p><p>A new skill system would be nice, yeah. </p><p></p><p>And maybe it's just me, but i'm really really tired of the art direction that 3rd edition has taken. Some is great, some is good, some is poor and way too much is cartoony. I want some more gritty realism. I want D&D that has a dark edge. I don't want dungeon punk, and if someone DOES want dungeon-punk, they can buy the accessories that have that look and feel. WotC has the money to buy an entire army of artists to give their books unique feels.</p><p></p><p>Sorry, i feel like i was ranting a little bit. I just don't want to see 4th edition screwed up, and i don't want to see the inherent problems not get addressed, but i'm afraid the game won't change much at all, and will just get skewered toward selling more miniatures.</p></blockquote><p></p>
[QUOTE="Nebulous, post: 3323913, member: 31465"] I agree with everything you say. Classes need to be balanced over the 20 level spectrum so that they're not so ungodly unwieldable by 14th level. Change the name for character levels and spell levels (maybe...ranks?) just so they can be differentiated. The magic system needs ITS OWN BOOK. Sure, keep the vancian stuff for people who like it, but come on, add some clever perks for players who want more than that. Arcana Evolved was a move in the right direction with heightened and diminished spells. Ars Magica and Elements of Magic has the route i'd like to see the game though, with spellcasters joining certain cadres and schools of training, learning different TYPES of magic that sets them apart, instead of every single son of a gun memorizing magic missile and fireball and invisibility. I want a big, gargantuan book of magic that has MULTIPLE spell systems that may or may not be tied to class. I don't care, just make it modular and make it clear. Experience Points: ugh. I hate experience points. Either simplify it to just a few hundred at a time, or maybe go the route of Warhammer and let characters upgrade at their own speed. Keeping track of thousands of experience points is always a pain and i never like doing it. As a DM i don't even like calculating it, and i simply just dish out an average for their level, with awards posted when needed. A new skill system would be nice, yeah. And maybe it's just me, but i'm really really tired of the art direction that 3rd edition has taken. Some is great, some is good, some is poor and way too much is cartoony. I want some more gritty realism. I want D&D that has a dark edge. I don't want dungeon punk, and if someone DOES want dungeon-punk, they can buy the accessories that have that look and feel. WotC has the money to buy an entire army of artists to give their books unique feels. Sorry, i feel like i was ranting a little bit. I just don't want to see 4th edition screwed up, and i don't want to see the inherent problems not get addressed, but i'm afraid the game won't change much at all, and will just get skewered toward selling more miniatures. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
What would you like 4E to look like.
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