Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What would you like 4E to look like.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jawar" data-source="post: 3324319" data-attributes="member: 29379"><p>I liked Doumander's approach:</p><p></p><p>Start with lower ability stats and improved them more often.</p><p></p><p>I also liked the Maneuver, Melee and Ranged trees/advancements/whatever concept.</p><p></p><p>As for assigning skill points, I'd also go for that idea, which was presented in Unearthed Arcana.</p><p>It's way more simple!</p><p></p><p>Oooor...</p><p>Simply assign 3 skill levels, just like in feat trees:</p><p> - normal (roll ability -5)</p><p> - improved (roll ability)</p><p> - greater (roll ability +5)</p><p></p><p>For instance, a minimum of 6 Wizard levels would be required to get "Improved Spellcraft".</p><p></p><p>Also, simplify all the misc feat concepts around - stances and maneuvers from the Bo9S are great and skill tricks from CS too, but they are a kind of feats, right? Merge all these concepts into feats and give more feats (1 per level as standard) to characters.</p><p></p><p>And, somehow, is there a chance to cut the ability stats in half?</p><p>That way, it would be a breeze to figure what's the bonus for a 32 Strength attribute.</p><p></p><p>Or tone up abillity mods:</p><p></p><p>10 would be average and a 15 would have a +5 bonus.</p><p>Ahhhmmm... mind me, a 15 Str fighter would be a very strong one indeed!</p><p>And a character with Str 5 would be really weak (they already are by the current rules, so?)</p><p></p><p>Finally, IMHO, the whole multiclassing plus Prestige Class approach would have to be redesigned.</p></blockquote><p></p>
[QUOTE="Jawar, post: 3324319, member: 29379"] I liked Doumander's approach: Start with lower ability stats and improved them more often. I also liked the Maneuver, Melee and Ranged trees/advancements/whatever concept. As for assigning skill points, I'd also go for that idea, which was presented in Unearthed Arcana. It's way more simple! Oooor... Simply assign 3 skill levels, just like in feat trees: - normal (roll ability -5) - improved (roll ability) - greater (roll ability +5) For instance, a minimum of 6 Wizard levels would be required to get "Improved Spellcraft". Also, simplify all the misc feat concepts around - stances and maneuvers from the Bo9S are great and skill tricks from CS too, but they are a kind of feats, right? Merge all these concepts into feats and give more feats (1 per level as standard) to characters. And, somehow, is there a chance to cut the ability stats in half? That way, it would be a breeze to figure what's the bonus for a 32 Strength attribute. Or tone up abillity mods: 10 would be average and a 15 would have a +5 bonus. Ahhhmmm... mind me, a 15 Str fighter would be a very strong one indeed! And a character with Str 5 would be really weak (they already are by the current rules, so?) Finally, IMHO, the whole multiclassing plus Prestige Class approach would have to be redesigned. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
What would you like 4E to look like.
Top