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What Would You Like From the Mongoose?
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<blockquote data-quote="zouron" data-source="post: 591706" data-attributes="member: 920"><p>what I would really enjoy, would be a book introducing "martial art" rules, that is more then a bunch of feat, but actually something all classes can use (monk have their own style obvious that's cool, but why shouldn't we have an sorcerer hoping around shouting out various warcry along with casting spells?). I think it would be a neat add on for most classes, but having worked on a set for my own game I know that it takes a whee bit more resources to create a plausible generic system then a lone person have <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":-)" title="Smile :-)" data-smilie="1"data-shortname=":-)" /></p><p></p><p>otherwise similar rule "add-ons" that isn't just part of one (new) class (couldn't it be cool if there was a generic ruleset for say enhancing your equipment with magic, or a book dealing with underwater adventuring on a long term basic rather then as the offbeat one of, or something else a bit different).</p><p></p><p>and I bet there are many other cool stuff out there to dig into.</p></blockquote><p></p>
[QUOTE="zouron, post: 591706, member: 920"] what I would really enjoy, would be a book introducing "martial art" rules, that is more then a bunch of feat, but actually something all classes can use (monk have their own style obvious that's cool, but why shouldn't we have an sorcerer hoping around shouting out various warcry along with casting spells?). I think it would be a neat add on for most classes, but having worked on a set for my own game I know that it takes a whee bit more resources to create a plausible generic system then a lone person have :-) otherwise similar rule "add-ons" that isn't just part of one (new) class (couldn't it be cool if there was a generic ruleset for say enhancing your equipment with magic, or a book dealing with underwater adventuring on a long term basic rather then as the offbeat one of, or something else a bit different). and I bet there are many other cool stuff out there to dig into. [/QUOTE]
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