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What would you like to see in a new game store?
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<blockquote data-quote="ShadowDenizen" data-source="post: 1905744" data-attributes="member: 16485"><p>To add my $.02 to the mix, having been in on the ground floor of a store-opening within the last few years...</p><p></p><p>1)Role-playing: And not just D+D/D20. There's ALOT of other quality systems out there that you could sell copies of if you have them. (Feng Shui, Ars Magica [esp. with the current, reduced-price release of 5th Edtion], Call of Cthuhlu, White-Wolf, etc.) You'd be surprised how many players out there for small-line games. It's a fine line between "Completness" and "Variety", but special-ordering programs can alleviate that somewhat.</p><p></p><p>If you want to add beyond RPG's, stuff that always seem to sell aroud this area:</p><p>2) Board Games: lots of cool fantasy/strategy games to choose from, such as "Risk 2210" (or any of the other Risk variants), "Betrayal at House on the Hill", "War of the Ring", "Game of Thrones", the upcoming re-release of "Arkham Horror", etc. You could also go upscale and do some German games: those always go over well in this area.</p><p></p><p>3) CCG's: Many worthy games out there, such as the new "CoC" game, "LotR", "Magic", "Star Wars", "VTES", etc.</p><p></p><p>4) Mini's: not so much the Warhammer type, but the pre=painted D+D ones, as well as collectible mini-games like "Heroclix", "Pirates of the Spanish Main", "Star Wars", etc</p><p></p><p></p><p>IMO, though, the atmosphere is as important as the stock. If you offer a clean, upbeat place for people to gather and play, you'd be surprised at the loyal customer-base you'd attract. </p><p></p><p>Events also tend to attract alot of attention, if handled properly: you could even possibly get some of your more enthusiastic and reliable customers to run them.</p><p></p><p>Hire firendly, upbeat, <em>knowledgeable</em> people, with actual opinions (if a game is utter garbage, I'd rather the seller be honest, rather than adopting a "Sell at all costs" mentatility.)</p><p></p><p>Offer Special-Order service if at all possible. It's ahuge convenience to those who have rather specialized tastes. </p><p></p><p>Offer Bulletin-Board-Services. Either on-premises on electronically. A great way to meet other gamers with similar interests.</p><p></p><p>And no pets! Aside from the hygenic issue, many people have allergies, <em>and</em>. IMO, it offers a little bit <em>too-much</em> familiarity for a business setting.</p><p></p><p>Best of luck, and if and when you get a website up and running, post the link for us!!</p></blockquote><p></p>
[QUOTE="ShadowDenizen, post: 1905744, member: 16485"] To add my $.02 to the mix, having been in on the ground floor of a store-opening within the last few years... 1)Role-playing: And not just D+D/D20. There's ALOT of other quality systems out there that you could sell copies of if you have them. (Feng Shui, Ars Magica [esp. with the current, reduced-price release of 5th Edtion], Call of Cthuhlu, White-Wolf, etc.) You'd be surprised how many players out there for small-line games. It's a fine line between "Completness" and "Variety", but special-ordering programs can alleviate that somewhat. If you want to add beyond RPG's, stuff that always seem to sell aroud this area: 2) Board Games: lots of cool fantasy/strategy games to choose from, such as "Risk 2210" (or any of the other Risk variants), "Betrayal at House on the Hill", "War of the Ring", "Game of Thrones", the upcoming re-release of "Arkham Horror", etc. You could also go upscale and do some German games: those always go over well in this area. 3) CCG's: Many worthy games out there, such as the new "CoC" game, "LotR", "Magic", "Star Wars", "VTES", etc. 4) Mini's: not so much the Warhammer type, but the pre=painted D+D ones, as well as collectible mini-games like "Heroclix", "Pirates of the Spanish Main", "Star Wars", etc IMO, though, the atmosphere is as important as the stock. If you offer a clean, upbeat place for people to gather and play, you'd be surprised at the loyal customer-base you'd attract. Events also tend to attract alot of attention, if handled properly: you could even possibly get some of your more enthusiastic and reliable customers to run them. Hire firendly, upbeat, [i]knowledgeable[/i] people, with actual opinions (if a game is utter garbage, I'd rather the seller be honest, rather than adopting a "Sell at all costs" mentatility.) Offer Special-Order service if at all possible. It's ahuge convenience to those who have rather specialized tastes. Offer Bulletin-Board-Services. Either on-premises on electronically. A great way to meet other gamers with similar interests. And no pets! Aside from the hygenic issue, many people have allergies, [i]and[/i]. IMO, it offers a little bit [i]too-much[/i] familiarity for a business setting. Best of luck, and if and when you get a website up and running, post the link for us!! [/QUOTE]
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