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What would you like to see in a RPGNow Monthly Magazine?
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<blockquote data-quote="Alzrius" data-source="post: 487434" data-attributes="member: 8461"><p>I think the idea certainly sounds interesting. While the idea is self-promoting, as you said, not trying to be anything beside that would help to dispel the notion of an unfair bias in the magazine. After all, if you admit up front this is to draw attention to yourself, the bias is hardly unfair.</p><p></p><p>I'm interested in being part of the staff on this. Do you have an email address to which further replies and such along this topic can be directed? I have some caveats and inquiries before I say I'm 100% confident that I want to throw my hat in the ring on this.</p><p></p><p>I'll mention one such question here though since it's of general concern: Looking through the list of article titles you're proposing, anyone doing such an article would have to be familiar with the newest/hottest game products out there, as well as quite a few others besides. This seems something of a burden for people who cannot, for whatever reason, purchase the majority of the new products coming out. How do you plan to handle that for prospective staff members?</p><p></p><p>All in all, the idea looks good, and I look forward to hearing more about it!</p></blockquote><p></p>
[QUOTE="Alzrius, post: 487434, member: 8461"] I think the idea certainly sounds interesting. While the idea is self-promoting, as you said, not trying to be anything beside that would help to dispel the notion of an unfair bias in the magazine. After all, if you admit up front this is to draw attention to yourself, the bias is hardly unfair. I'm interested in being part of the staff on this. Do you have an email address to which further replies and such along this topic can be directed? I have some caveats and inquiries before I say I'm 100% confident that I want to throw my hat in the ring on this. I'll mention one such question here though since it's of general concern: Looking through the list of article titles you're proposing, anyone doing such an article would have to be familiar with the newest/hottest game products out there, as well as quite a few others besides. This seems something of a burden for people who cannot, for whatever reason, purchase the majority of the new products coming out. How do you plan to handle that for prospective staff members? All in all, the idea looks good, and I look forward to hearing more about it! [/QUOTE]
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