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What would you like to see with time magic?
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<blockquote data-quote="MaxKaladin" data-source="post: 55322" data-attributes="member: 1196"><p>If you want to avoid the time-travel thing (which is probably for the best...), some good ideas are given above. I especially like the idea for looking at past events, getting info from past people, and reversing age on objects (I have visions of time mages who make fortunes by de-aging time worn treasure maps for adventurers <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ). </p><p></p><p>Other abilities that occur to me would be using spells/magic to get around time limitations. Perhaps a metamagic feat that allows one to cast a spell one round in the past, for instance. That shouldn't be too hard to keep track of in the game. That would be really handy for those last minute saves of folks who just got knocked down to -10 with a quick retroactive heal spell or featherfall in the past on the rock that knocked someone off the cliff, etc. </p><p></p><p>Another idea is magic used to get around the usual need for sleep by 'borrowing' sleep from the future allowing a mage on an adventure to rememorize spells quickly and without sleep at the cost of having to sleep an extra 8 hours the next day or something like that. Allow it to be done multiple times with the danger of doing it so much you begin to starve while 'sleeping it off'.</p></blockquote><p></p>
[QUOTE="MaxKaladin, post: 55322, member: 1196"] If you want to avoid the time-travel thing (which is probably for the best...), some good ideas are given above. I especially like the idea for looking at past events, getting info from past people, and reversing age on objects (I have visions of time mages who make fortunes by de-aging time worn treasure maps for adventurers ;) ). Other abilities that occur to me would be using spells/magic to get around time limitations. Perhaps a metamagic feat that allows one to cast a spell one round in the past, for instance. That shouldn't be too hard to keep track of in the game. That would be really handy for those last minute saves of folks who just got knocked down to -10 with a quick retroactive heal spell or featherfall in the past on the rock that knocked someone off the cliff, etc. Another idea is magic used to get around the usual need for sleep by 'borrowing' sleep from the future allowing a mage on an adventure to rememorize spells quickly and without sleep at the cost of having to sleep an extra 8 hours the next day or something like that. Allow it to be done multiple times with the danger of doing it so much you begin to starve while 'sleeping it off'. [/QUOTE]
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