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What would you miss about 5E if you were playing AD&D?
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<blockquote data-quote="Flexor the Mighty!" data-source="post: 7127526" data-attributes="member: 1013"><p>Depends on the focus, is it on the player at the table playing the game or on the numbers on the sheet. Of course in any event there is going to be emphasis on both at some point do to the nature of a RPG, but personally I liked it more bare bones where the PC was really kind of a stand in for the player to interact with the world the DM is describing vs the PC itself is the focus that the DM is trying to challenge. Though I play modern games now that are the opposite so I'm not totally opposed. However it seems a lot easier to check out of the game and then just say "well Frank the Tank makes a INT check and figures it out!" instead of the player using his noggin a bit himself. Of course even in that "old school" POV some things are going to be dictated by the character that the player is playing, is he brave or cowardly, good or evil, etc. </p><p></p><p>Its not in line with the more "community theater with dice" approach but I prefer the style. I don't really mind metagaming or expect a PC wtih a bad INT score to ignore any part of the game that may hinge of players being clever. YMMV.</p></blockquote><p></p>
[QUOTE="Flexor the Mighty!, post: 7127526, member: 1013"] Depends on the focus, is it on the player at the table playing the game or on the numbers on the sheet. Of course in any event there is going to be emphasis on both at some point do to the nature of a RPG, but personally I liked it more bare bones where the PC was really kind of a stand in for the player to interact with the world the DM is describing vs the PC itself is the focus that the DM is trying to challenge. Though I play modern games now that are the opposite so I'm not totally opposed. However it seems a lot easier to check out of the game and then just say "well Frank the Tank makes a INT check and figures it out!" instead of the player using his noggin a bit himself. Of course even in that "old school" POV some things are going to be dictated by the character that the player is playing, is he brave or cowardly, good or evil, etc. Its not in line with the more "community theater with dice" approach but I prefer the style. I don't really mind metagaming or expect a PC wtih a bad INT score to ignore any part of the game that may hinge of players being clever. YMMV. [/QUOTE]
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What would you miss about 5E if you were playing AD&D?
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