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What would you miss about 5E if you were playing AD&D?
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<blockquote data-quote="Greg Benage" data-source="post: 7138304" data-attributes="member: 93631"><p>My ideal game would be such a mix of design elements, it gets kind of complicated.</p><p></p><p>* I like 5e action economy. I think we got somewhere close in actual play with 1e house rules and just winging it, but the structure is useful in 5e.</p><p>* I greatly prefer the spellcasting system in 5e; I don't care for the design of some of the actual spells (see below).</p><p>* I like all the PC-side detail; I prefer class abilities and feats to the magic item Christmas tree.</p><p>* I dislike all the DM-side detail, by which I really mean monster detail. Kobolds don't need special abilities. DMs can use "pack tactics" without an ability.</p><p>* I miss save-or-suck, save-or-die, and no-save-and-suck (level drain). When monsters have a special ability, they should really matter, be defining.</p><p>* I like bounded accuracy; I dislike hp bloat.</p><p>* I would not miss death saves and the <em>revivify</em> spell.</p><p></p><p>I may experiment with Making Monsters Great Again + Meat-Grinder Mode in ToA.</p></blockquote><p></p>
[QUOTE="Greg Benage, post: 7138304, member: 93631"] My ideal game would be such a mix of design elements, it gets kind of complicated. * I like 5e action economy. I think we got somewhere close in actual play with 1e house rules and just winging it, but the structure is useful in 5e. * I greatly prefer the spellcasting system in 5e; I don't care for the design of some of the actual spells (see below). * I like all the PC-side detail; I prefer class abilities and feats to the magic item Christmas tree. * I dislike all the DM-side detail, by which I really mean monster detail. Kobolds don't need special abilities. DMs can use "pack tactics" without an ability. * I miss save-or-suck, save-or-die, and no-save-and-suck (level drain). When monsters have a special ability, they should really matter, be defining. * I like bounded accuracy; I dislike hp bloat. * I would not miss death saves and the [I]revivify[/I] spell. I may experiment with Making Monsters Great Again + Meat-Grinder Mode in ToA. [/QUOTE]
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Community
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What would you miss about 5E if you were playing AD&D?
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