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What would you price this item at?
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<blockquote data-quote="KarinsDad" data-source="post: 2923851" data-attributes="member: 2011"><p>The problem with this continuous item is similar to that of a continuous item of True Strike. +20 to hit is ridiculous, but it is not ridiculous once per spell cast.</p><p></p><p>Hitting undead with sneak attack damage is ridiculous, but it is not ridiculous for one round per spell cast.</p><p></p><p>When you try to convert some one round total duration spells into items, it becomes problematic because the designers gave some mega-effect, but only for a single round per spell. Allowing the mega-effect to work all of the time is very potent.</p><p></p><p></p><p>The fact is, being immune to sneak attack damage is a major defense of undead. To shunt that aside with a magic item should require a major expenditure in wealth. Along the idea of 25,000 GP to 100,000 GP of wealth, not 8000 GP.</p><p></p><p>I like your idea of "lesser" items, but note that many of the Metamagic Rods are grossly underpriced anyway.</p><p></p><p>Or put another way, a Holy Sword does +2D6 damage for +2 on the weapon, but only against evil opponents. Grave Strike Sneak Attack would do +1D6 per level of sneak attack, but only against undead opponents. So, each level of sneak attack damage should be equivalent to a +1 bonus on a weapon.</p><p></p><p>So, this would be:</p><p></p><p>max +1D6 = 6000 GP (+2 weapon bonus - +1 weapon bonus)</p><p>+2D6 = 10000 GP</p><p>+3D6 = 14000 GP</p><p>+4D6 = 18000 GP</p><p>+5D6 = 22000 GP</p><p>+6D6 = 26000 GP</p><p>+7D6 = 30000 GP</p><p>+8D6 = 34000 GP</p><p>+9D6 = 38000 GP</p><p>+10D6 = 42000 GP</p><p></p><p>I would then double the price here due to the fact that this damage would stack with any magical weapon. This really can be huge damage compared to what other PCs can do with a weapon. And, I would not reduce the price at all due to other sneak attack limitations since it is so easy to get around those (e.g. it's easy to gain invisibility or flanking or other advantages so that sneak attack damage occurs on a lot of rounds).</p><p></p><p>So, a Ring of 5D6 Max Continuous Grave Strike Sneak Attack should cost 44,000 GP. And, this item would only work for a character who already has sneak attack. If a PC has +3D6 sneak attack, this ring would allow him to use +3D6, not more (to a max of +5D6 when his sneak attack bonus gets that high).</p><p></p><p></p><p>Edit: Opps. Screwed up the math. I did the delta between +3 and +2, +4 and +3, etc. instead of +3 and +1, +4 and +1, etc.</p><p></p><p>max +1D6 = 6000 GP (+2 weapon bonus - +1 weapon bonus)</p><p>+2D6 = 16000 GP (+3 weapon bonus - +1 weapon bonus)</p><p>+3D6 = 30000 GP</p><p>+4D6 = 48000 GP</p><p>+5D6 = 70000 GP</p><p>+6D6 = 96000 GP</p><p>+7D6 = 126000 GP</p><p>+8D6 = 160000 GP</p><p>+9D6 = 198000 GP</p><p>+10D6 = 240000 GP</p><p></p><p>In this case, there would be no need to double the cost since the cost would be so high once you got to a +2D6 item anyway.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2923851, member: 2011"] The problem with this continuous item is similar to that of a continuous item of True Strike. +20 to hit is ridiculous, but it is not ridiculous once per spell cast. Hitting undead with sneak attack damage is ridiculous, but it is not ridiculous for one round per spell cast. When you try to convert some one round total duration spells into items, it becomes problematic because the designers gave some mega-effect, but only for a single round per spell. Allowing the mega-effect to work all of the time is very potent. The fact is, being immune to sneak attack damage is a major defense of undead. To shunt that aside with a magic item should require a major expenditure in wealth. Along the idea of 25,000 GP to 100,000 GP of wealth, not 8000 GP. I like your idea of "lesser" items, but note that many of the Metamagic Rods are grossly underpriced anyway. Or put another way, a Holy Sword does +2D6 damage for +2 on the weapon, but only against evil opponents. Grave Strike Sneak Attack would do +1D6 per level of sneak attack, but only against undead opponents. So, each level of sneak attack damage should be equivalent to a +1 bonus on a weapon. So, this would be: max +1D6 = 6000 GP (+2 weapon bonus - +1 weapon bonus) +2D6 = 10000 GP +3D6 = 14000 GP +4D6 = 18000 GP +5D6 = 22000 GP +6D6 = 26000 GP +7D6 = 30000 GP +8D6 = 34000 GP +9D6 = 38000 GP +10D6 = 42000 GP I would then double the price here due to the fact that this damage would stack with any magical weapon. This really can be huge damage compared to what other PCs can do with a weapon. And, I would not reduce the price at all due to other sneak attack limitations since it is so easy to get around those (e.g. it's easy to gain invisibility or flanking or other advantages so that sneak attack damage occurs on a lot of rounds). So, a Ring of 5D6 Max Continuous Grave Strike Sneak Attack should cost 44,000 GP. And, this item would only work for a character who already has sneak attack. If a PC has +3D6 sneak attack, this ring would allow him to use +3D6, not more (to a max of +5D6 when his sneak attack bonus gets that high). Edit: Opps. Screwed up the math. I did the delta between +3 and +2, +4 and +3, etc. instead of +3 and +1, +4 and +1, etc. max +1D6 = 6000 GP (+2 weapon bonus - +1 weapon bonus) +2D6 = 16000 GP (+3 weapon bonus - +1 weapon bonus) +3D6 = 30000 GP +4D6 = 48000 GP +5D6 = 70000 GP +6D6 = 96000 GP +7D6 = 126000 GP +8D6 = 160000 GP +9D6 = 198000 GP +10D6 = 240000 GP In this case, there would be no need to double the cost since the cost would be so high once you got to a +2D6 item anyway. [/QUOTE]
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