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<blockquote data-quote="brehobit" data-source="post: 2924790" data-attributes="member: 12032"><p>I'll disagree with everyone. A weapon that allows sneak attack damage against undead should be a +1 modifier. And a weak +1 modifier at that. Bane against undead is generally better than this. With bane you </p><p>A) Always get to use it (even not flanking etc.)</p><p>B) Get a +2 attack bonus</p><p>C) Always get 2d6+2 extra damage.</p><p></p><p>In order to have grave strike be better than bane _assuming_ you were flanking, you'd really be looking at needing to have +4d6 damage from the sneak attack. Adding in the fact you have to be flanking etc. it just seems bane is better for all but (perhaps) very high level rogues.</p><p></p><p>So +1 says I....</p><p></p><p>Edit: I use this in my game but allow the weapon to do crits, sneak attack, AND it is keen vs. undead. And undead are fairly common (but it is a low level game). I'm pretty sure folks would still prefer bane.</p><p></p><p>Mark</p></blockquote><p></p>
[QUOTE="brehobit, post: 2924790, member: 12032"] I'll disagree with everyone. A weapon that allows sneak attack damage against undead should be a +1 modifier. And a weak +1 modifier at that. Bane against undead is generally better than this. With bane you A) Always get to use it (even not flanking etc.) B) Get a +2 attack bonus C) Always get 2d6+2 extra damage. In order to have grave strike be better than bane _assuming_ you were flanking, you'd really be looking at needing to have +4d6 damage from the sneak attack. Adding in the fact you have to be flanking etc. it just seems bane is better for all but (perhaps) very high level rogues. So +1 says I.... Edit: I use this in my game but allow the weapon to do crits, sneak attack, AND it is keen vs. undead. And undead are fairly common (but it is a low level game). I'm pretty sure folks would still prefer bane. Mark [/QUOTE]
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