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What would you put in 1D&D from 4E?
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<blockquote data-quote="Minigiant" data-source="post: 8960254" data-attributes="member: 63508"><p>Actually it was. About half of 4e monsters had encounter powers.</p><p></p><p>Monsters could have both encounter and recharge powers.</p><p></p><p>The standard Golbin Hexer from the MM has</p><ul> <li data-xf-list-type="ul">Hexer Rod at-will melee</li> <li data-xf-list-type="ul">Blinding Hex at-will ranged</li> <li data-xf-list-type="ul">Stinging Hex recharge range</li> <li data-xf-list-type="ul">Vexing Cloud encounter area</li> <li data-xf-list-type="ul">Incite Bravery at-will reaction</li> <li data-xf-list-type="ul">Goblin Tactics at-will reaction</li> <li data-xf-list-type="ul">Lead from the Read at-will interrupt</li> </ul><p>It made tiers of how powerful attacks were</p><p></p><p><strong>At-Will </strong>powers were weakest and spammable.</p><p><strong>Recharge</strong> powers were moderately strong and okay if done every 3rd turn.</p><p><strong>Encounter </strong>powers were powerful and/or very annoying. The DM should only do them once a fight per monster of that type.</p><p><strong>Daily</strong> powers were (supposed to be)* very powerful and only used once. Even if the party escapes and was caught again.</p><p></p><p></p><p>*they didn't get the math right and eventually abandoned using dailies.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8960254, member: 63508"] Actually it was. About half of 4e monsters had encounter powers. Monsters could have both encounter and recharge powers. The standard Golbin Hexer from the MM has [LIST] [*]Hexer Rod at-will melee [*]Blinding Hex at-will ranged [*]Stinging Hex recharge range [*]Vexing Cloud encounter area [*]Incite Bravery at-will reaction [*]Goblin Tactics at-will reaction [*]Lead from the Read at-will interrupt [/LIST] It made tiers of how powerful attacks were [B]At-Will [/B]powers were weakest and spammable. [B]Recharge[/B] powers were moderately strong and okay if done every 3rd turn. [B]Encounter [/B]powers were powerful and/or very annoying. The DM should only do them once a fight per monster of that type. [B]Daily[/B] powers were (supposed to be)* very powerful and only used once. Even if the party escapes and was caught again. *they didn't get the math right and eventually abandoned using dailies. [/QUOTE]
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What would you put in 1D&D from 4E?
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