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What would you put in a Tick-Tock town?
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<blockquote data-quote="Mistwell" data-source="post: 5080291" data-attributes="member: 2525"><p>First, the town and mage are great ideas, and I may stealing them for my campaign!</p><p></p><p>Second, you might consider having a basement full of both rejects and just machines that are need of repair or forgotten. The Moonchokers, being unable to make their own machines but having enough technical no-how to at least reactive some of the basement cache of previously-shut-down machines, reactive them and send them to assault the mage or the part or both. Or maybe the reactivate them just to cause chaos in the town while they use that distraction to try and get to the mage?</p><p></p><p>This also gives you the opportunity to have machines hitting people with their own or something else's spare parts.</p><p></p><p>You might also consider watching a particular episode from the kids show Foster's Home for Imaginary Friends, titled <a href="http://en.wikipedia.org/wiki/Destination:_Imagination" target="_blank">Destination: Imagination</a>. I found I got a lot of good ideas from that episode for a planned D&D adventure that is somewhat similar to what you have planned. </p><p></p><p>You can see a summary of that episode here, but for whatever reason they left out most of the clockwork creatures from the summary video:</p><p></p><p>[ame]http://www.youtube.com/watch?v=fHDiNU-3yJM[/ame]</p></blockquote><p></p>
[QUOTE="Mistwell, post: 5080291, member: 2525"] First, the town and mage are great ideas, and I may stealing them for my campaign! Second, you might consider having a basement full of both rejects and just machines that are need of repair or forgotten. The Moonchokers, being unable to make their own machines but having enough technical no-how to at least reactive some of the basement cache of previously-shut-down machines, reactive them and send them to assault the mage or the part or both. Or maybe the reactivate them just to cause chaos in the town while they use that distraction to try and get to the mage? This also gives you the opportunity to have machines hitting people with their own or something else's spare parts. You might also consider watching a particular episode from the kids show Foster's Home for Imaginary Friends, titled [URL="http://en.wikipedia.org/wiki/Destination:_Imagination"]Destination: Imagination[/URL]. I found I got a lot of good ideas from that episode for a planned D&D adventure that is somewhat similar to what you have planned. You can see a summary of that episode here, but for whatever reason they left out most of the clockwork creatures from the summary video: [ame]http://www.youtube.com/watch?v=fHDiNU-3yJM[/ame] [/QUOTE]
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What would you put in a Tick-Tock town?
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