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() What would you want for 5e Birthright?
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<blockquote data-quote="CapnZapp" data-source="post: 8318215" data-attributes="member: 12731"><p>The one balanced way is this:</p><p></p><p>Stealing power (Highlander-style) replaces XP.</p><p></p><p>Don't defeat a monster king? Don't gain a level. Simple.</p><p></p><p>It also explains why you aren't interested in regular adventuring down dungeons. Because while that might make you wealthy, it can't make you a more powerful regent.</p><p></p><p>Birthright can easily support the campaign style where there is twenty monster-kings, one of each level; you just need to</p><p></p><p>1) find them</p><p>2) use your nation's resources to set up a situation where you are placed to take one out</p><p>3) while simultaneously trying to defend against your immediate neighbors and stay below the radar of the more powerful ones</p><p></p><p>if you attempt 3) by yourself, you obviously CAN do it (since a party of heroes quickly equate whole garrisons of regular foot-soldiers) but </p><p></p><p>A) it doesn't really help you stay off the radar</p><p>and</p><p>B) you're essentially wasting your potential. Why do something an army unit can do? Why not do the thing you're uniquely equipped to do?</p><p></p><p>What is that, then? 1) generate and spend regency points and 2) gain levels (and take out competitors and reduce pressure on your borders at the same time)</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 8318215, member: 12731"] The one balanced way is this: Stealing power (Highlander-style) replaces XP. Don't defeat a monster king? Don't gain a level. Simple. It also explains why you aren't interested in regular adventuring down dungeons. Because while that might make you wealthy, it can't make you a more powerful regent. Birthright can easily support the campaign style where there is twenty monster-kings, one of each level; you just need to 1) find them 2) use your nation's resources to set up a situation where you are placed to take one out 3) while simultaneously trying to defend against your immediate neighbors and stay below the radar of the more powerful ones if you attempt 3) by yourself, you obviously CAN do it (since a party of heroes quickly equate whole garrisons of regular foot-soldiers) but A) it doesn't really help you stay off the radar and B) you're essentially wasting your potential. Why do something an army unit can do? Why not do the thing you're uniquely equipped to do? What is that, then? 1) generate and spend regency points and 2) gain levels (and take out competitors and reduce pressure on your borders at the same time) [/QUOTE]
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() What would you want for 5e Birthright?
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