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() What would you want for 5e Birthright?
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<blockquote data-quote="deganawida" data-source="post: 8526571" data-attributes="member: 67836"><p>I was contemplating last night, as I struggled to sleep (yay for getting older and for old injuries), a merger of Nentir Vale and Cerilia, so you're not alone in wondering that.</p><p></p><p>Taking this a little further, and given the thoughts I had last night, should Birthright be split into two parts? </p><p></p><p>While I confess that the domain rules were the hook that got me to buy the campaign setting when it was released all those years ago, they weren't what made me love the setting. Instead, it was the way the setting captured the older myths of humans driving out the fairy creatures as they made their kingdoms and cities, unique monsters and their weirdness, goblins that weren't a joke enemy, vast dark forests, and things inspired by other folklore (as mentioned earlier in the thread). These things gave me a world already created that met my desire for medieval fantasy. As also mentioned earlier in the thread, the Witcher universe captures a lot of that feel, as well, and is fairly popular (if nothing else, I don't remember Old Spice making a deodorant based off of Old Toby or something, like they've done with their Lilac & Gooseberries deodorant).</p><p></p><p>To continue my question from above, I am now thinking that I'd like to see the Birthright Campaign Setting 5e (if it ever comes about) just describe the world and the class restrictions (or even just recommendations, though I prefer the restrictions), and have the domain rules be an entirely separate resource book that can be applied to any setting.</p></blockquote><p></p>
[QUOTE="deganawida, post: 8526571, member: 67836"] I was contemplating last night, as I struggled to sleep (yay for getting older and for old injuries), a merger of Nentir Vale and Cerilia, so you're not alone in wondering that. Taking this a little further, and given the thoughts I had last night, should Birthright be split into two parts? While I confess that the domain rules were the hook that got me to buy the campaign setting when it was released all those years ago, they weren't what made me love the setting. Instead, it was the way the setting captured the older myths of humans driving out the fairy creatures as they made their kingdoms and cities, unique monsters and their weirdness, goblins that weren't a joke enemy, vast dark forests, and things inspired by other folklore (as mentioned earlier in the thread). These things gave me a world already created that met my desire for medieval fantasy. As also mentioned earlier in the thread, the Witcher universe captures a lot of that feel, as well, and is fairly popular (if nothing else, I don't remember Old Spice making a deodorant based off of Old Toby or something, like they've done with their Lilac & Gooseberries deodorant). To continue my question from above, I am now thinking that I'd like to see the Birthright Campaign Setting 5e (if it ever comes about) just describe the world and the class restrictions (or even just recommendations, though I prefer the restrictions), and have the domain rules be an entirely separate resource book that can be applied to any setting. [/QUOTE]
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() What would you want for 5e Birthright?
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