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(+) What would you want for 5e Dark Sun?
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<blockquote data-quote="Laurefindel" data-source="post: 8312923" data-attributes="member: 67296"><p>I'd want the setting to address modern sensitivities without erasing or ignoring them. Dark Sun is a violent world, and violence reflects in <em>many</em> facets of life. There is a difference between portraying, lets say, slavery, and trivialize it. There is an ugly side to Dark Sun, one that the characters can fight and heal, if only a little, but I wouldn't be interested in a sanitized version of Dark Sun.</p><p></p><p>Dark sun was the first big "it's D&D, but with a twist!". Like its AD&D version, it should bring new content and re-fluff existing one. My ideal would be on the same scale as Eberron; one new class, a few new character races, lots of new fluff, mechanical adjustments, but without re-inventing D&D or banning half the content we have so far. Especially about character classes; find a place for them, turn their fluff upside down if necessary, but keep it all in.</p><p></p><p>Dark Sun is a world ruled by the strongest. In D&D, this can be anyone. Of any gender. Of any sexual orientation. Of any ethnicity. Of any origin. Similarly, populations can be dominated regardless of their gender, orientation, ethnicity, and origin. I want Dark Sun to represent that.</p><p></p><p>Environment as an enemy should also be stressed. This may mean new rules and/or the removal/modification of background features/class abilities/spells that trivialize environmental hazards and exploration.</p></blockquote><p></p>
[QUOTE="Laurefindel, post: 8312923, member: 67296"] I'd want the setting to address modern sensitivities without erasing or ignoring them. Dark Sun is a violent world, and violence reflects in [I]many[/I] facets of life. There is a difference between portraying, lets say, slavery, and trivialize it. There is an ugly side to Dark Sun, one that the characters can fight and heal, if only a little, but I wouldn't be interested in a sanitized version of Dark Sun. Dark sun was the first big "it's D&D, but with a twist!". Like its AD&D version, it should bring new content and re-fluff existing one. My ideal would be on the same scale as Eberron; one new class, a few new character races, lots of new fluff, mechanical adjustments, but without re-inventing D&D or banning half the content we have so far. Especially about character classes; find a place for them, turn their fluff upside down if necessary, but keep it all in. Dark Sun is a world ruled by the strongest. In D&D, this can be anyone. Of any gender. Of any sexual orientation. Of any ethnicity. Of any origin. Similarly, populations can be dominated regardless of their gender, orientation, ethnicity, and origin. I want Dark Sun to represent that. Environment as an enemy should also be stressed. This may mean new rules and/or the removal/modification of background features/class abilities/spells that trivialize environmental hazards and exploration. [/QUOTE]
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(+) What would you want for 5e Dark Sun?
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