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(+) What would you want for 5e Dark Sun?
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<blockquote data-quote="Steampunkette" data-source="post: 8313025" data-attributes="member: 6796468"><p>Thank you for the correction!</p><p></p><p>OH! Oh, yes. That was another thing I meant to put in the OP: Fragmentary Maps.</p><p></p><p>Like Ravenloft, there shouldn't be a "Here's the world map" page. There should be maps of the "Well Known" parts of Athas (Cities, outlying areas) and then little red arrows on the edge of the map with the label "To Gulg" or Nibenay or Wherever.</p><p></p><p>And then expressly give DMs a way to kind of randomize the landscape outward from there until the player hits the edge of a different region-map. Make the Deserts function in that regard like the Mists do in Ravenloft. Distances on Athas are set, obviously, but what you find crossing the vast wastelands can be different every time.</p><p></p><p>Warlocks should have the Sorcerer Kings as Patrons... I just think that puts them outside of the PC bundle. People generally don't play on the good guy's side and call out to "Daddy BBEG" for their powers. Though, in hindsight, a group of PCs which has a Templar or two in it could be fulfilling, say, Abalach-Re's wishes in dealing with some kind of trouble in her region and then get to be heroic along the way, even working for the baddies...</p><p></p><p>So yeah. Paladin and Warlock Templars! Representing more magical or less magical and more martial Templars. Might even be a thing where some of the Sorcerer-Kings choose one or the other and have none of the one they don't like.</p><p></p><p>On another note: Kalidnay should remain in Ravenloft. Don't bring it back for 5e.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8313025, member: 6796468"] Thank you for the correction! OH! Oh, yes. That was another thing I meant to put in the OP: Fragmentary Maps. Like Ravenloft, there shouldn't be a "Here's the world map" page. There should be maps of the "Well Known" parts of Athas (Cities, outlying areas) and then little red arrows on the edge of the map with the label "To Gulg" or Nibenay or Wherever. And then expressly give DMs a way to kind of randomize the landscape outward from there until the player hits the edge of a different region-map. Make the Deserts function in that regard like the Mists do in Ravenloft. Distances on Athas are set, obviously, but what you find crossing the vast wastelands can be different every time. Warlocks should have the Sorcerer Kings as Patrons... I just think that puts them outside of the PC bundle. People generally don't play on the good guy's side and call out to "Daddy BBEG" for their powers. Though, in hindsight, a group of PCs which has a Templar or two in it could be fulfilling, say, Abalach-Re's wishes in dealing with some kind of trouble in her region and then get to be heroic along the way, even working for the baddies... So yeah. Paladin and Warlock Templars! Representing more magical or less magical and more martial Templars. Might even be a thing where some of the Sorcerer-Kings choose one or the other and have none of the one they don't like. On another note: Kalidnay should remain in Ravenloft. Don't bring it back for 5e. [/QUOTE]
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