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(+) What would you want for 5e Dark Sun?
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<blockquote data-quote="Steampunkette" data-source="post: 8314331" data-attributes="member: 6796468"><p>You and [USER=1165]@(Psi)SeveredHead[/USER] aren't wrong. Weapon Breakage is -thematic- to the setting, but losing your weapon at random in a fight is kind of lame... What if we made it a controlled event?</p><p></p><p>You declare you're going to attack the target with your weapon as HARD AS POSSIBLE in an attempt to force a critical hit. If your attack roll hits, roll a d8, on a 6, 7, or 8 you crit. Regardless of what you roll on the d8, your weapon breaks and is now an improvised weapon of it's size. If your attack roll critically hits before you roll the d8 (Natural 20) your weapon still breaks. Only works with Non-Metal weapons, giving them a unique advantage over metal ones...</p><p></p><p>But then just make all Metal Weapons crit on a 19-20 (with wider crit ranges just increasing it by 1 every time)</p><p></p><p>Honestly... just map the different Warlock Patrons to the different Sorcerer-Kings and let 'er rip. But narratively you're a Templar-Warlock as far as the setting is concerned.</p><p></p><p>And you're not wrong about the Prism Pentad and the Obsidian Oracle. That could be an interesting complication, too! A Patron -outside- the paradigm of the Sorcerer-Kings could result in a "Templar" that is unaligned with a kingdom and probably thus an enemy of them all. I -like- it. YES. Put that in.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8314331, member: 6796468"] You and [USER=1165]@(Psi)SeveredHead[/USER] aren't wrong. Weapon Breakage is -thematic- to the setting, but losing your weapon at random in a fight is kind of lame... What if we made it a controlled event? You declare you're going to attack the target with your weapon as HARD AS POSSIBLE in an attempt to force a critical hit. If your attack roll hits, roll a d8, on a 6, 7, or 8 you crit. Regardless of what you roll on the d8, your weapon breaks and is now an improvised weapon of it's size. If your attack roll critically hits before you roll the d8 (Natural 20) your weapon still breaks. Only works with Non-Metal weapons, giving them a unique advantage over metal ones... But then just make all Metal Weapons crit on a 19-20 (with wider crit ranges just increasing it by 1 every time) Honestly... just map the different Warlock Patrons to the different Sorcerer-Kings and let 'er rip. But narratively you're a Templar-Warlock as far as the setting is concerned. And you're not wrong about the Prism Pentad and the Obsidian Oracle. That could be an interesting complication, too! A Patron -outside- the paradigm of the Sorcerer-Kings could result in a "Templar" that is unaligned with a kingdom and probably thus an enemy of them all. I -like- it. YES. Put that in. [/QUOTE]
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