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General Tabletop Discussion
*Dungeons & Dragons
What would you want for a *new* 5E campaign world?
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<blockquote data-quote="Mishihari Lord" data-source="post: 6100383" data-attributes="member: 128"><p>I'm bored to death of bog-standard fantasy. Furthermore, I have no need to buy a generic fantasy setting. I have material from Forgotten Realms and Greyhawk which is perfectly adaptable to any RPG. 90+% of setting material is not dependent on rules anyway. If I'm going to pay money for campaign material I want something imaginative (Eberron) or deep (Harn) that would be too much work for me to do well myself. Given that D&D has never really gone for deep campaign settings, I'd like an imaginative one.</p><p></p><p>I don't really agree with the idea of standard fantasy vs trope worlds anyway. Every setting is unique. LOtR and Arthurian fantasy are both considered pretty standard but they lead to radically different types of world and games. Reading this discussion it seems to me more like D&D-as-a-setting which is what we've had in the game for ages, as opposed to everything else than standard vs trope worlds. I'm not really a fan of D&D as a setting. There definitely needs to be a place in the world for a D&D-as-a-setting game for the people who want that, but I don't otherwise see it as anything special that needs to be the focus of the world.</p></blockquote><p></p>
[QUOTE="Mishihari Lord, post: 6100383, member: 128"] I'm bored to death of bog-standard fantasy. Furthermore, I have no need to buy a generic fantasy setting. I have material from Forgotten Realms and Greyhawk which is perfectly adaptable to any RPG. 90+% of setting material is not dependent on rules anyway. If I'm going to pay money for campaign material I want something imaginative (Eberron) or deep (Harn) that would be too much work for me to do well myself. Given that D&D has never really gone for deep campaign settings, I'd like an imaginative one. I don't really agree with the idea of standard fantasy vs trope worlds anyway. Every setting is unique. LOtR and Arthurian fantasy are both considered pretty standard but they lead to radically different types of world and games. Reading this discussion it seems to me more like D&D-as-a-setting which is what we've had in the game for ages, as opposed to everything else than standard vs trope worlds. I'm not really a fan of D&D as a setting. There definitely needs to be a place in the world for a D&D-as-a-setting game for the people who want that, but I don't otherwise see it as anything special that needs to be the focus of the world. [/QUOTE]
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What would you want for a *new* 5E campaign world?
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