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What would you want for a *new* 5E campaign world?
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<blockquote data-quote="Mishihari Lord" data-source="post: 6104415" data-attributes="member: 128"><p>I do like "deep" setting with lots of history, culture, and physics behind how things are. The main reason is that the most appealing part of RPGs to me is exploration. I want to know what's over the next hill, what kind of people live the next country over, and why orcs hate humans. A deep setting feels much more real to me, which makes exploration that much more rewarding. Middle Earth is a good example of a deep setting; even before reading the Silmarillion I could tell that a lot of history, culture, and reasons were behind the story I was reading, which is the main reason I enjoyed LotR so much.</p><p></p><p>That said, official D&D settings have never seemed to do "deep" very well, and I don't have high expectations for the future.</p></blockquote><p></p>
[QUOTE="Mishihari Lord, post: 6104415, member: 128"] I do like "deep" setting with lots of history, culture, and physics behind how things are. The main reason is that the most appealing part of RPGs to me is exploration. I want to know what's over the next hill, what kind of people live the next country over, and why orcs hate humans. A deep setting feels much more real to me, which makes exploration that much more rewarding. Middle Earth is a good example of a deep setting; even before reading the Silmarillion I could tell that a lot of history, culture, and reasons were behind the story I was reading, which is the main reason I enjoyed LotR so much. That said, official D&D settings have never seemed to do "deep" very well, and I don't have high expectations for the future. [/QUOTE]
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What would you want for a *new* 5E campaign world?
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