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General Tabletop Discussion
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What would you want for a *new* 5E campaign world?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 6105581" data-attributes="member: 82106"><p>Mostly I like the central concepts of the Cosmology, the struggle between divine order and primordial chaos. Pretty much every urban civilizations cosmology included that sort of element in it, and most of the pre-urban ones too for that matter. Once men settled into ordered settlements the primary struggle became the order of the polis against the anomie of the outside world. The conflict is compelling and archetypal, the hero brings divine order. Primordials lurk in out there somewhere in the chaos. Chains rust, ancient seals crumble, magic fades, one day chaos will be back, and its up to you to deal with it when it comes.</p><p></p><p>I liked the mirror planes of shadow and fairy too. Take the 4e cosmology and answer the unanswered questions, make a few choices, maybe replace some of the gods (I'm not really that super enamored of the current crop TBH, though they're not terrible they seem a bit contrived). There's plenty of good setting generating material there for sure.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 6105581, member: 82106"] Mostly I like the central concepts of the Cosmology, the struggle between divine order and primordial chaos. Pretty much every urban civilizations cosmology included that sort of element in it, and most of the pre-urban ones too for that matter. Once men settled into ordered settlements the primary struggle became the order of the polis against the anomie of the outside world. The conflict is compelling and archetypal, the hero brings divine order. Primordials lurk in out there somewhere in the chaos. Chains rust, ancient seals crumble, magic fades, one day chaos will be back, and its up to you to deal with it when it comes. I liked the mirror planes of shadow and fairy too. Take the 4e cosmology and answer the unanswered questions, make a few choices, maybe replace some of the gods (I'm not really that super enamored of the current crop TBH, though they're not terrible they seem a bit contrived). There's plenty of good setting generating material there for sure. [/QUOTE]
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What would you want for a *new* 5E campaign world?
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