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(+) What Would You Want From 5e Dragonlance?
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8308538" data-attributes="member: 6871653"><p>I agree with most of your ideas but the mass combat rules. I would not object their presence in the book, but I'm not sure DL is the right book for such thing. I often found to mass combat to go well with domain management, and while DL sure shows a lot of large scale battles, there is few companion that becomes rulers of land while in the spotlight.</p><p></p><p><strong>Heroic Destiny</strong>: have the group come up with a theme that comes with tables equivalent to their Ideal/Bond/Flaw etc, with few example like the group patrons from Eberron, like you said.</p><p></p><p>One thing I'd like would be a system where the ''group/party'' gain level, like in Blades in the Dark (I think?). A little like the Gifts from Theros. Another idea would be a ''point system', like the piety rules, where the more the group gain points in relation with their ideals and/or cosmic good/evil/neutrality, the more they gain special features for the whole group. </p><p></p><p><strong>Rare Magic:</strong></p><p>Rules or advice to run a setting where magic is present, but not widespread. </p><p></p><p>Warlock as the ''official'' mage of the setting, with the 3 Moons or the Tower as Patron. Maybe with a reprint of the Celestial, for characters like Goldmoon. Maybe a new Boons like Pact of the Staff, for character who gained an spellfocus like Raistlin (?) and Goldmoon as part of their magical learnings.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8308538, member: 6871653"] I agree with most of your ideas but the mass combat rules. I would not object their presence in the book, but I'm not sure DL is the right book for such thing. I often found to mass combat to go well with domain management, and while DL sure shows a lot of large scale battles, there is few companion that becomes rulers of land while in the spotlight. [B]Heroic Destiny[/B]: have the group come up with a theme that comes with tables equivalent to their Ideal/Bond/Flaw etc, with few example like the group patrons from Eberron, like you said. One thing I'd like would be a system where the ''group/party'' gain level, like in Blades in the Dark (I think?). A little like the Gifts from Theros. Another idea would be a ''point system', like the piety rules, where the more the group gain points in relation with their ideals and/or cosmic good/evil/neutrality, the more they gain special features for the whole group. [B]Rare Magic:[/B] Rules or advice to run a setting where magic is present, but not widespread. Warlock as the ''official'' mage of the setting, with the 3 Moons or the Tower as Patron. Maybe with a reprint of the Celestial, for characters like Goldmoon. Maybe a new Boons like Pact of the Staff, for character who gained an spellfocus like Raistlin (?) and Goldmoon as part of their magical learnings. [/QUOTE]
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