Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) What Would You Want From 5e Dragonlance?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="cbwjm" data-source="post: 8310825" data-attributes="member: 6788732"><p>I'm not sure exactly what I want to see, certainly the races of dragonlance brought into the game. Draconians are already listed as Dragonborn in the PHB but with magical powers instead of a breath weapon so I'd expect them to expand on the the new dragonborn with new subraces. Kender are effectively halflings with sleight of hand. I definitely think the focus should be on the races of dragonlance, those outside it should be left outside it. They've done it with the MtG settings so no reason not to do the same for Dragonlance.</p><p></p><p>I like the thought of there being a single subclass for some classes. Knight of Solamnia could be a paladin subclass, wizard of high sorcery would be a wizard subclass. I'd like to see a couple of sorcerer subclasses that focus on the path magic of the old saga system, one for sorcery one for mysticism. These subclasses could perhaps have different abilities depending on the order. If I was creating the subclasses for the knights of solamnia, I'd likely not worry about moving through the orders within the subclass, that can be part of the factions themselves, I'd probably just end up going the route that I believe 3e eventually did and just allow a character to join any order without having to progress in the lower ones. Some subclasses I could see are:</p><ul> <li data-xf-list-type="ul">Paladin: Knight of Solamnia, Knight of the Skull</li> <li data-xf-list-type="ul">Fighter: Knight of the Lily</li> <li data-xf-list-type="ul">Wizard: Knight of the Thorn, Wizard of High Sorcery</li> <li data-xf-list-type="ul">Sorcerer: Mystic, Primal Sorcerer</li> </ul><p>Various factions could exist that grant abilities as you move up in them. The more power you have as a high sorcerer the more abilities you gain relating to your orders magic, first faction ability would be a bonus from the moons themselves. The knight of Solamnia would could move through the ranks from crown, sword, to rose. Perhaps even a white robed sorcerer could join the order to become one of the kingfishers.</p><p></p><p>The last few books I'd read had the minotaurs conquering Silvanesti and the remaining qualinesti and silvanesti establishing a new home. I'd say set it after these events and set the various wars as history. Even the gods have changed, Takhisis is now dead and Paladine is a mortal (though keep a listing of both as gods for those who wish to set their game during an earlier era), and Mina is now a god who is part of the neutral gods. </p><p></p><p>A setting book should probably devote a small section to the overarching history of the world. Things like the fall of istar, war of the lance and the return of the gods, the war of chaos, age of mortals, and the war of souls.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 8310825, member: 6788732"] I'm not sure exactly what I want to see, certainly the races of dragonlance brought into the game. Draconians are already listed as Dragonborn in the PHB but with magical powers instead of a breath weapon so I'd expect them to expand on the the new dragonborn with new subraces. Kender are effectively halflings with sleight of hand. I definitely think the focus should be on the races of dragonlance, those outside it should be left outside it. They've done it with the MtG settings so no reason not to do the same for Dragonlance. I like the thought of there being a single subclass for some classes. Knight of Solamnia could be a paladin subclass, wizard of high sorcery would be a wizard subclass. I'd like to see a couple of sorcerer subclasses that focus on the path magic of the old saga system, one for sorcery one for mysticism. These subclasses could perhaps have different abilities depending on the order. If I was creating the subclasses for the knights of solamnia, I'd likely not worry about moving through the orders within the subclass, that can be part of the factions themselves, I'd probably just end up going the route that I believe 3e eventually did and just allow a character to join any order without having to progress in the lower ones. Some subclasses I could see are: [LIST] [*]Paladin: Knight of Solamnia, Knight of the Skull [*]Fighter: Knight of the Lily [*]Wizard: Knight of the Thorn, Wizard of High Sorcery [*]Sorcerer: Mystic, Primal Sorcerer [/LIST] Various factions could exist that grant abilities as you move up in them. The more power you have as a high sorcerer the more abilities you gain relating to your orders magic, first faction ability would be a bonus from the moons themselves. The knight of Solamnia would could move through the ranks from crown, sword, to rose. Perhaps even a white robed sorcerer could join the order to become one of the kingfishers. The last few books I'd read had the minotaurs conquering Silvanesti and the remaining qualinesti and silvanesti establishing a new home. I'd say set it after these events and set the various wars as history. Even the gods have changed, Takhisis is now dead and Paladine is a mortal (though keep a listing of both as gods for those who wish to set their game during an earlier era), and Mina is now a god who is part of the neutral gods. A setting book should probably devote a small section to the overarching history of the world. Things like the fall of istar, war of the lance and the return of the gods, the war of chaos, age of mortals, and the war of souls. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
(+) What Would You Want From 5e Dragonlance?
Top